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Bijou Doom

   (6 reviews)
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About This File

Bijou Doom is a little mapping exercise/project where I basically recreated the


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Gato606

· Edited by Gato606

  

Not my thing, very few ammo and health, personally I prefer bigger maps with more room to use comfortably the weapons, specially the rocket launcher.

Still, nice effort for making maps with a 128x128 units constrain.

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Dedalus 80

  

Quick and funny. Well done!

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NuMetalManiak

  

one of the quickest megawads ever, made in such tight spaces but isn't tough until the cyberdemons roll in.

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Mikami41

  

The Ultimate Doom
Pocket Edition.

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Misty

  

Damn, that was fast. I had a good time while playing this megawad. Only thing that I disliked was e3m1 due to shooting two cacodemons with pistol. It's worth to check it out. 

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SOSU

· Edited by SOSU

  

This is the most fun i had in a while!It's short,sweet,creative,fun to play and a great megawad.
i give it 5 stars!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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