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JMAA's Pistol Start

   (1 review)
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About This File

This is pretty much a dumb mod, but all it does is just limit the weapon range to just the pistol and pistol ammo and tone down the monsters' health to be easily killable with the pistol without having to bore yourself. It also includes a new skill level for really special gamers.


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Trupiak

· Edited by Trupiak

  

I downloaded this map some time ago just for fun, played for a minute or two and quit doom, a month or two months later I decide to get back to doom, I load up some wad and I notice that the mod didn't turn off, the damage was still bonkers even though I deleted this wad, I tried playing different wads but on my every single doom wad the damage is broken, I had to reinstall zandronum because of it. It doesn't say anything about it in the bugs section or anywhere. 

 

Anyway, for the actual review, the mod is funny for the first minute or two then it gets boring 

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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