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First Phase

   (2 reviews)
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About This File

This is my first Doom (2) map. I thought it would be fun to remake my first Doom (2016) map. This is why there are so many unusual features, like double hallways, as it's based on the Snap Map prefab modules. I had to change a few things, to account for Doom's limitations, and also just to experiment with some different ideas.

The original Doom (2016) version of this map can be found on Snap Map. The map ID is VYQD8XR5.


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Bri0che

  

Everything is too big and/or empty, some parts are literally useless door transitions without anything in it, monsters are ridiculously placed… What a shame, because we feel like the author could had made better, but stayed on something way bellow its means :/

Well, I'm saying that, but this is a first map after all, so I don't want to be too bad, and leave a 3/5 as Misty did, but this objectively deserve less.

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Misty

  

I didn't see anything new, besides some newbish mistakes, which can be fixed with some experience and help. Hallway and flat design, small ceiling sectors for trying to hide additional door texture, lots of empty spaces and way too little monsters to kill. Old good Doom doesn't work that way, I recommend study more good maps and check how they made things. For first time effort I'm leaving 3 stars.

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