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Wreckreation Center

   (1 review)
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About This File

The Icon of Sin has been busted and you have reconvened with the surviving humans in order to help rebuild the planet. Life is pretty good and you spend most of your free time taking walks with your recently adopted dog. Meanwhile, the remnants of the UAC have assembled together in order to establish a skeleton crew of scientists and builders to recover anything that remains on Phobos. Something stinks about the whole operation and you don't like it, but you don't concern yourself over UAC matters anymore.

The crew is successful in repurposing an old recreation center into a research facility and living quarters. They even manage to recover some teleportation technology. Not bad. But one day, you wake up to an urgent transmission from the captain of the crew he is pleading for your help. He reveals that he had discovered an artifact on the Martian moon, after which he began hearing a voice that promised him immense wealth if he opened another portal to Phobos and lured you there so that the demons could exact their revenge upon you. By the way, he used the teleportation technology to steal your dog while you were sleeping in order to bait you in. Big mistake.

Infuriated after remembering what the demons did to your pet rabbit Daisy, you begin suiting up in order to return to where it all began. The captain explains that most of his crew were killed or transformed into demonic creatures when the portal was opened, but he is holed up in his master suite with your dog and a few surviving bodyguards. However, the captain is already showing signs of his own transformation. Not only are you going to kill every single demon who dares to challenge you again, but you're going to show the captain (or what remains of him) what happens when someone so much as even THINKS of harming a single hair on your best pal.


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Zalewa

  

Fun fact is that this map does resemble a recreation center - with that stadium and all. The map revolves around 3 doors that are at the beginning of the map and where you will be returning after grabbing each key. Detail is sparse, but the map doesn't look bad. Gameplay is straight forward and somewhat challenging only at the end. 3.5*, but rounded down this time.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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