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MOE 1

   (4 reviews)
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About This File

This wad file contains my very first GZdoom builder level for DOOM 2


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CYBERIA

  

Meh. Good for a first level. Nothing special. Average. I could see it on a 1000 DOOM level CD. Its ok.

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Zalewa

  

+ Technically correct.

+ Good proportions.

+ Good item placement - especially with weapons being actually provided.

+ Good visuals.

/ Small size

- Layout consists of rectangular rooms & corridors and is very unsophisticated.

 

Focus your improvement on more elaborate layouts and you'll be good to go.

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Walter confetti

  

Really good for a first map!

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daskraut

  

not bad for a first!

 

architecture: straight forward, no bullshit, no nonsense. maybe a tiny bit simplistic.

detail level: not too impressive but what's there makes sense.

gameplay: a bit on the easy side. only 1 ambush and some areas are unpopulated. 71 zobies and lesser demons + 1 rev and 1 knight on hmp and uv. could be more but it's enjoyable. guns, ammo, stuff and shit are sufficient.

 

all in all a decent standard demon-infested uac installation.

4/5 because it's good for a first. also i once had a cat named moe ;) keep it up, macx!

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  • File Reviews

    • By Argenteo · Posted
      Dario Casali siege-carnage adventure. There's maybe a thousand monsters in here, so better find those weapons and start to think how to digest it all. Watch out for those nazi ghost. Built time about two. Funny.
    • By Yandere_Doomer · Posted
      The level design is absolutely great! i love how it makes you genuinely feel like you are in a building the whole time..   For some reason this wad gives me a Die Hard vibe [probably the whole "Go down a building" Motif... now all we need is a demonic Hans and we are all set]   but yeah.. great wad overall...
    • By Argenteo · Posted
      Amazing episode, some custom decorations and good care to lights and shadows. I like how he uses the playing space (wide corridors) and how it affects the combat. Despite her beautiful voice, you gotta kill her. Burning trees.
    • By aargh · Posted
      Nice, tight level design. E1M8 was an amazing puzzle map.
      It's surprisingly difficult for a Doom 1 WAD, but for wrong reasons: constant ambushes, monsters teleporting right behind you. Also, there is a serious lack of medikits. Fights with 5 % health and hitscanners all around are common.
      Still, it was quite fun.
    • By northivanastan · Posted
      Seriously underappreciated WAD. If you've played the Japanese Community Project, Manbou (burabojunior) was the most prolific contributor, and without his nine maps, the JPCP wouldn't have the same reputation for fun and artistic flair. He announced Water Spirit in the text file for JPCP, and released it a year later. These are three somewhat challenging maps with high enemy counts and visuals even more stunning than his JPCP maps. Manbou is probably my favorite visual artist in Doom. My only complaint is that the PWAD as a whole is really short, consisting of only three maps that are about ten minutes of gameplay each. It leaves me wanting a lot more.
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