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Get Well Soon

   (2 reviews)
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About This File

My first Doom map of any real size, started out of an offhand pic in a Twitter thread, grew into a decent sized level. It MIGHT have good deathmatch flow, but I haven't tested it for that.


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leodoom85

  

Alright. Your map was basic (I see what you did there) but very clever in terms of the gameplay. I mean, silently teleporting monsters? Nice of your part because monsters teleporting silently is a really effective way to catch you off guard. Solid idea. 

Ammo and health was enough to the map plus the secret......hahahaha....good one. Nice map for a starter, keep improving by all means (especially in map detailing) and you'll reach higher objectives.

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Myst.Haruko

  

Long story short, you can expect newbie's playground - sectors make words, lots of FIREBLUE and grey bricks. Traps, teleporters are simple and there is enough space to dodge threat. Skybox is nice and of course, words "get well soon" put smile on my face. 

Well, only thing what I can say - don't stop mapping and learn things, maybe one day we'll see good stuff from you. 

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  • File Reviews

    • By meapineapple · Posted
      This is a great map, especially considering how much time it was made in! Short, but very enjoyable.   I recorded my playthrough of this map, and you can watch it here: https://www.youtube.com/watch?v=q-lBdiGspwo
    • By meapineapple · Posted
      An impressively large and labyrinthine map, even by 2018 standards. It was enjoyable for the most part, with reasonable health and ammo balance, and interesting to explore. My one big complaint is the teleporters - the map would have already been difficult enough to navigate without apparently patternless teleporters all throughout the map!   You can watch my two-part playthrough here: https://www.youtube.com/watch?v=z9Zrs5PcljE https://www.youtube.com/watch?v=rhzaiqfM6Uc
    • By Classicgamer6 · Posted
      An amazing hellbase style level mixed with a bit of cave exploring, utilizes ZDoom effects to create a nice atmospheric environment to play in. I played on UV and found the difficulty to be fair while still presenting a challenge in a few spots. Overall it's pretty good but could of ended a little better as I am not a fan of arena endings.
    • By Classicgamer6 · Posted
      Rather alright but nothing too special besides the spectral enemy gimmick and the marble theme.
    • By Classicgamer6 · Posted
      Hangar is a single GZDoom level that has one of the best uses of 3D floors I've seen. There really isn't much I can say about this level except that is just really solid.
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