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Rooms of DOOM

   (2 reviews)
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About This File

hey everypony i made another level this one a linear hallways and stuff but wait there is a CYBERDEMON at the end watch out!!! ;) LIKE MY OTHER LEVEL i put a demo wlakthrough so you can help if you stuck

story:

you were on your way home from the last vacation, man those babe were hot hot hot!!!! suddenly, you get a raidiod massage: "marine, where the hell are you?! we are on red alert! "oh damn" you said, "I better hurry up!!!"

at last you made it to the base, but something is wrong....

marine, our base is under attack by the demons, we believe that there teleportal was sabotaged by hell! we recieved last this message: "IS ANYONE OUT THERE? WE UMDER ATTACK! THERE ARE MANY DEMONS COMING OUT OF THE PORTAL RIGHT NOW! HOLY SHIT!"

"damn it", you said, "it has ruined my weekend!"

suddenly, the screen turns on! it is the face of a demon!

"you are you?" inquired the commander

"FOOLISH MORTAL, I AM A DEMON LORD AZAZAZEL, THE MIGHTIEST LORD IN ALL HELL! YOUR PAHTETIC BASE IS NOW OUNDER ARE CONTROL! SURRENDER YOUR WEAPONRY OR WE'LL KILL EVERY LAST ONE OF OUR CAPTIVES! MUA HA HA HA!

"no! it cannot be true!" you said

"marine! you must go to the base yourself! you are the best guy that we got!" said the commander

"NO! YOU WILL DIE, BECAUSE YOU ARE VERY STUPID! HA HA HA" retorted the demon!

"mother fucker! today i will shove my gun up your ass" you shouted in fury!

afterwards, you arrive at the base on your spaceship, IT TIME TO TAKE SOME NAMES!!!

bug: on vanilla there is hom near the end and some windows, also maybe it would crash with vertice error but i think i fixed all those


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Xindage

  

Fror Who want high dificult stuff and mass archivile usange this wad is for you, otherwise you're going to rage quit easily, i tried my harded to keep playing but after 1 hour i gave up it's way too hard.

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jwilliams051197

  

It was alright, my only problem was too many archviles.

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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