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I Hate My Neighbors

   (3 reviews)


About This File

It's been one of those days when you were chilling

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Chaotic and fun! The pistol-start refresh after a decent amount of levels kept me on my toes and the combat interesting (especially using Project Brutality 3.0). Definitely challenging so I only recommend this to those with decent skills. Fun story and pretty good level design.

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Start was so easy, like going to walk in park. Later maps were harsh as heck, but I liked. It's fast paced, I finished all maps in the one evening. There are some missing  textures in early maps, but they don't cause problems. Last episode was stand-out for me of rest maps due improved quality and gameplay. No complains, besides it has some repetition and predictability when you get a system how everything works. 

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This starts as a Sunday morning WAD that you can play while shaking off your morning daze but gradually becomes more and more difficult where it reaches a point where you'd better never get hit by anything because there will be lots of pain and no medikits to cure it.


Maps are aesthetically pleasing and each map is different than the others. There's certainly little repetition, although you will begin to expect every nice item or progress point being rewarded with a trap. The WAD is split into episodes with Romero's head and barrel exits taking away your inventory and there are some Tyson maps which are not that easy if you prefer to play this with Vanilla's melee radius.


Shortly: excellent WAD, good for coop and the title is actually a Polish stereotype about neighbours.

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  • File Reviews

    • By ElmStreetSlasher1984 · Posted
      WHAT WAS THE MAKER FUCKING THINKING?!?!?!?!, This wad is a product of a infected diseased brain, why make a wad based on something cringe?, it is worse than Action 52 on the Nes or Hong Kong 97 on the Snes or EVEN BIG FUCKING RIGS ON THE PC! the enemy is not even scary it just happens to be a poorly drawn sprite, also he INSTANTLY KILLS YOU! the music is decent though i have to say it was a fuckin nightmare, If you play on skulltag level 2 will crash, since fuckin glitch gremlin wiped his ass on it, anyways FUCK this wad to Hell, get a infinity gauntlet and Snap it out of existence.
    • By Ordon · Posted
      well, the concept is good  BUT...   WHAT THE FUCK EVEN IS THIS??
    • By Cinnamon · Posted
      Definitely shows its age. It was a real grind to play through, mostly due to the levels being boring, but also from a remarkable over-reliance on hitscan, especially shotgunners. For some reason. The third episode does indeed pick up much of the slack, but with the really fun levels being shining exceptions rather than rule for two thirds of the WAD it still left me annoyed and exasperated in the end. The maps look fine most of the time and the music is good to really good, which is something to hold on to. I would still advice my past self to skip most of this one.    
    • By Cinnamon · Posted
      There's not too much for me to say about this one. While it isn't exactly my jam 100% of the time, I'm struggling to see how any creative endeavor could entertain me so thoroughly, throughout all the 32 parts of it. Ancient Aliens is charming, somewhat challenging, mysterious, well-paced... I could iterate over plenty of different variations of lavish praise, but I guess that in and of itself describes my feelings: AA is remarkably well-rounded. A DOOM blockbuster - and I use that description as an honest compliment rather than the pejorative it's sometimes thought of. One for the ages, and it'll be one of the WADs to which many of my future experience will be compared.    
    • By VoanHead · Posted
      On second thought, this wad is kinda mid if you ask me. After playing through all of it on pistol-start I wasn't really blown away by it. The midi pack that was made for this in 2020 was very nice if you ask me, but why this wad ever deserves a midi pack when it's so bland is what makes me scratch my head. Idk man, I didn't like this one as much as others do :/.