Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Epiphany

   (1 review)
Sign in to follow this  

Guest

About This File

Epiphany it's a single map for Heretic which takes place in a building property of D'sparil's minions, used as a storage, sacrifices and worship to D'sparil


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

SuperArjunaButt

· Edited by SuperArjunaButt

  

Hello from inside my glass house.  Have you seen my rock collection?  Here, catch!

I did have some fun playing this map.  I never got capital L lost, and there were always reasonable amounts of health and ammo (sometimes a little much).  The biggest flaw was the weapon placement.  On my first playthru or two, I tried soldiering down the main hallway, plinking away with my wand and wondering when I would get the weapons for all that nice ammo you gave me.  I'll admit I'm a little spoiled with all those weapons drops I get in Doom.

You did a decent job of making the backtracking interesting, but maybe shuffle the geometry a little more.  Not sure if you prefer keeping it vanilla, but maybe add some fancy ZDoom/GZDoom effects or add some scripted stuff.  I admit I didn't find the secret.

 

Overall, good work for a week and a half build time.

Share this review


Link to review
  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
×