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Epiphany

   (1 review)
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Epiphany it's a single map for Heretic which takes place in a building property of D'sparil's minions, used as a storage, sacrifices and worship to D'sparil


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SuperArjunaButt

· Edited by SuperArjunaButt

  

Hello from inside my glass house.  Have you seen my rock collection?  Here, catch!

I did have some fun playing this map.  I never got capital L lost, and there were always reasonable amounts of health and ammo (sometimes a little much).  The biggest flaw was the weapon placement.  On my first playthru or two, I tried soldiering down the main hallway, plinking away with my wand and wondering when I would get the weapons for all that nice ammo you gave me.  I'll admit I'm a little spoiled with all those weapons drops I get in Doom.

You did a decent job of making the backtracking interesting, but maybe shuffle the geometry a little more.  Not sure if you prefer keeping it vanilla, but maybe add some fancy ZDoom/GZDoom effects or add some scripted stuff.  I admit I didn't find the secret.

 

Overall, good work for a week and a half build time.

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  • File Reviews

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    • By Lol 6 · Posted
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    • By Walter confetti · Posted
      what_a_trip.png   No, really, that's a pretty trippy experience. Lots of blinking lights in skies and in stairs and in long hallways, huge structures that looks both pretty anonymous and pretty foreboding, it's like the sum of what people thinks of 1994 maps. Maps are too large for the original intent of DM and are too empty and uses way too easy enemies for a decent fight (with the expection of TOOHARD.WAD that is... actually not that hard, but have some challenge from the other maps). The only good map (that actually looks like a map) is TECHNO.WAD (or RICKDOOM.WAD E1M3), is a decent techbase with a somewhat interesting design and the only reason that saved these maps from taking 1 star.   Anyway, who is Rick Kelly? Somebody famous? At least here in Doom community.
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