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Pigeon Speedmapping Session 3 -- 50 Christmas Pigeons

   (2 reviews)

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About This File

This is the third installment of Pigeon speedmapping sessions. Main goal was to make a map under a limit of three hours and the themes were:

1) Maps shouldn't go below 1024x1024 and not beyond 3072x3072. 2)Include purple or teal textures. 3)Good usage of crushers. Bonus theme: 4)Draw a signature area outside of the map to identify the mapper.

Only one theme is needed to be used. In the duration of both sessions, we had 12 maps submitted.


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NaZa

  

I liked this set. A lot of very good maps, I enjoyed A2Rob's and Myst.Haruko's the most. None of the maps were bad, they were all alright for 2-3 hours. Good job everyone!

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Zalewa

  

Really good maps in this pack. For speedmaps they're longer than expected, have more content than expected and have good visuals. I also like the Christmas theme.

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  • File Reviews

    • By Spectre01 · Posted
      Impressive visuals and scale for its time. Epic memes are thankfully limited to secret areas. map04/final quarter stretch is extremely cheeseable compared to the rest. Plenty of time spent cleaning up turret enemies. 3/5
    • By SilverMiner · Posted
      So rarely I see cool things...
    • By Walter confetti · Posted
      Is pretty funny killing hordes of cyberdemons with a toy spoon... Try It!  
    • By kmxexii · Posted
      Do not play this in ZDoom-family ports. An incompatibility with Boom breaks progression in MAP01. There is a cool effect where a tech column barrier blocking the way to the red key basement is "disappeared" by what I believe is a short-lived scrolling floor effect; this should happen after handling the Hell knight teleporter chamber in the northeastern wing that comes off the main yard. I verified the correct behavior in Eternity after banging my head on the wall for at least a half hour if not longer; this is probably the source of the frustration felt in the comment dated 3/27/07 and the anonymous comment where the player knows where the red key is but can't access it.
    • By Bryan T · Posted
      This was fun.  Map19 was the highlight.  Map02 sucked balls.
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