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Breach

   (4 reviews)

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About This File

Sprawling techbase medley with surreal interludes in hell. Assume the usual twaddle about teleportation research gone awry.

This was an exercise in using the original Doom 2 textures and specials to build something very modern: with intricate spaces, long vistas and a bunch of half-assed environmental storytelling. Inspired by No Rest for the Living, Visions of Eternity, Vaporware Demo and Metroid Prime.

(This represents about half of the map I had planned before I hit the seg limit; I may finish the second half at some point before the Earth finally plunges into the Sun.)


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AgentSpork

  

This one took me by surprise. Absolutely wonderful use of stock Doom 2 resources, great atmosphere / world building, and doesn't overstay its welcome. 5/5.

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MartinHowe

  

One of the best single map WADs I've played. As an amateur astronomer I loved the 'BFT' with the mirror segments frame :) Where did the glass go, though :)

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NuMetalManiak

  

what surprises me the most about this one is that it actually isn't that long of a map. it's nicely sized, has decent combat, and good visuals everywhere. nothing really hard either.

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Zalewa

  
  • Excellent music.
  • Excellent gameplay.
  • Holy Excellent visuals that only use Doom 2 resources.
  • Excellent progression.
  • Excellent ideas executed excellently.
  • Excellent spooky moments.

A masterpiece.

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  • File Reviews

    • By meapineapple · Posted
      This is a great map, especially considering how much time it was made in! Short, but very enjoyable.   I recorded my playthrough of this map, and you can watch it here: https://www.youtube.com/watch?v=q-lBdiGspwo
    • By meapineapple · Posted
      An impressively large and labyrinthine map, even by 2018 standards. It was enjoyable for the most part, with reasonable health and ammo balance, and interesting to explore. My one big complaint is the teleporters - the map would have already been difficult enough to navigate without apparently patternless teleporters all throughout the map!   You can watch my two-part playthrough here: https://www.youtube.com/watch?v=z9Zrs5PcljE https://www.youtube.com/watch?v=rhzaiqfM6Uc
    • By Classicgamer6 · Posted
      An amazing hellbase style level mixed with a bit of cave exploring, utilizes ZDoom effects to create a nice atmospheric environment to play in. I played on UV and found the difficulty to be fair while still presenting a challenge in a few spots. Overall it's pretty good but could of ended a little better as I am not a fan of arena endings.
    • By Classicgamer6 · Posted
      Rather alright but nothing too special besides the spectral enemy gimmick and the marble theme.
    • By Classicgamer6 · Posted
      Hangar is a single GZDoom level that has one of the best uses of 3D floors I've seen. There really isn't much I can say about this level except that is just really solid.
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