Sharp Things

   (4 reviews)

Author

Xaser Acheron

About This File

Single map for Ultimate Doom.

Created for the first Battle of the Bits Doom compo. In this spectacular adventure, you must wage a one-man war against a thorn bush in your backyard that happens to accidentally contain a portal to spiky hell. Time to break out the metaphorical weed whacker!

Credits

The #botb folks for being cool dudes

ShambleSides for accidentally introducing me to said compo and cool dudes

Lexus Alyus for the music

Ravage (rf`), Eriance, and NaturalTvventy for textures

Cage for da sky

Memfis, for playtesting n' feedback

A stupid thorn in my stupid shoe for inspiration

Base

I DID IT.

Build Time

A better portion of a day.

Editors Used

Doom Builder 2




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NaturalTvventy

  • 5
   2 of 2 members found this review helpful 2 / 2 members

Xaser mastery of the highest order, demonstrating his command of architecture, texturing, (sharp) angles, lighting, and mood.

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NuMetalManiak

  • 4
   1 of 2 members found this review helpful 1 / 2 members

we need more good Ultimate Doom wads. this was nice, plasma gun combat at first, when it opens up, it's chaotically good. the three keys weren't that hard to figure out, although the puzzle for the red key stands out the most. some nice and sharp (yes) ideas overall.

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Nems

  • 3
   1 of 2 members found this review helpful 1 / 2 members

I'm usually a fan of Xaser's stuff but this isn't one of them. Maneuverability is my biggest complaint with this map. I don't think strafe running should be mandatory to reach anything (admittedly I'm an average player; when strafe running is mandatory for anything I just cheat and jump, like I did with getting to the red skull key). Getting to the exit was also an exercise in frustration and I just jumped my way from platform to platform to get to it after several tries at strafe running.

 

For other people, this is easily a solid 4-star or even 5-star map. For me though, it's a 3-star map.

 

Xaser is still a cool dude though. <3

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Zalewa

  • 4
   0 of 3 members found this review helpful 0 / 3 members

I like the constant action, the rough visual design with flesh theme, the eerily atmospheric music, the independent key sections. I didn't like this trypophobia texture crap.

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  • File Reviews

    • By Obsidian · Posted
      Adorable, if a bit insubstantial: I'd give this 3 stars due to how little there is, but I feel like I'd be ruining someone's day if I did. Also the default hand acts as a somewhat rapid weak chainsaw in the stock maps, heh.
    • By DyingCamel · Posted
      Adorable, but sadly only one room. Wish there were more so I could spend more than 5 minutes in this world. Love super creative stuff like this!
    • By jwilliams051197 · Posted
      These maps suck, please put more effort.
    • By Summer Deep · Posted
      A short set of maps by the author of the excellent Alkylation. These are not quite as ambitious, but still imaginative and with plenty of quality action. Be prepared in particular for some close-quarters encounters with Revenants, Mancubuses and Barons in tight corridors or confined spaces. There's also a custom designed boss at the end which takes a bit of seeing off....   A slight oddity of this wad is the inclusion of mini-levels with just a handful of monsters. The last of these, the 'Postludium', takes place after the boss encounters, and requires you to defeat a Cyberdemon in order to get back to your spaceship. There don't appear to be any ammo or weapons around, so pistol starts are out of the question and you'll be dependent on carryovers from the previous level - make sure to have a good scavenge around before leaving it.   Played on UV, continuous, GZDoom.    
    • By Dedalus 80 · Posted
      Quick and fun to play map. Well chosen music and nice gothic setting. Medium/high difficulty.