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Sharp Things

   (6 reviews)

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About This File

Single map for Ultimate Doom.

Created for the first Battle of the Bits Doom compo. In this spectacular adventure, you must wage a one-man war against a thorn bush in your backyard that happens to accidentally contain a portal to spiky hell. Time to break out the metaphorical weed whacker!


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Argenteo

  

Fast plasma party Xaser sharp thorn inspired crimson spooky Ud map.

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Spectre01

  

Fun map with some great atmosphere and Plasma-oriented Doom 1 gameplay. 4/5

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NuMetalManiak

  

we need more good Ultimate Doom wads. this was nice, plasma gun combat at first, when it opens up, it's chaotically good. the three keys weren't that hard to figure out, although the puzzle for the red key stands out the most. some nice and sharp (yes) ideas overall.

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NaturalTvventy

  

Xaser mastery of the highest order, demonstrating his command of architecture, texturing, (sharp) angles, lighting, and mood.

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Nems

  

I'm usually a fan of Xaser's stuff but this isn't one of them. Maneuverability is my biggest complaint with this map. I don't think strafe running should be mandatory to reach anything (admittedly I'm an average player; when strafe running is mandatory for anything I just cheat and jump, like I did with getting to the red skull key). Getting to the exit was also an exercise in frustration and I just jumped my way from platform to platform to get to it after several tries at strafe running.

 

For other people, this is easily a solid 4-star or even 5-star map. For me though, it's a 3-star map.

 

Xaser is still a cool dude though. <3

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Zalewa

  

I like the constant action, the rough visual design with flesh theme, the eerily atmospheric music, the independent key sections. I didn't like this trypophobia texture crap.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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