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dethwalk.zip

   (5 reviews)
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A single room with a symmetric maze of walls that you *really* want to stay on top of since the floor is entirely covered with nukage and roaming demons. Staying on the wall will take concentration because it weaves left and right and it's NARROW! But don't forget about your buddies and the bad guys shooting at you. Be careful: A solid gunshot can knock you off the wall, too. Even while on the (low) walls the pink demons can reach you for lunch, so KEEP MOVING - you don't have the time or the ammo to kill the pink demons. Barrels are placed to keep your attention, too. If you do fall off the wall you'll have to run like mad to one of the few steps that enable you to get back on the wall. (and Good Luck, too!) In deathmatch, you and your buddies will no doubt try to make it to the tiny center island to get the BFG9000, but this is a bit difficult when everyone is trying to do it! I have beat the game under Ultra Violence without using the BFG. (A challenge to you doomers out there.) Replaces episode 2 map 1. An exit is provided for scoring your death match.


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Guest

Unknown date

  
A single STARTAN room, containing hurtful ooze with some demons, and a ledge running around the room with some shotgun guys on it. Oh, and there's an exit in the centre. There's absolutely nothing to this. --1/5

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Unknown date

  
Well the shape of the ledge is nice and mystical looking but overall that is it, just a shape, some monsters and acid, and the exit switch is not even visible you have to tap the open/use key when you are in the centre of the map. I do not even think this would be good for deathmatch to be honest. Overall there is no point going easy on this one cause of the age, it just plain sucks, 0/5

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Unknown date

  
It's a room with narrow walkways and monsters. Not much more. Also, the exit switch is kinda messed up.

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  • File Reviews

    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
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