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The Given

   (2 reviews)

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The Given is a monsterless puzzle map with an emphasis on exploration.


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Bauul

· Edited by Bauul

  

An absolutely gigantic, stunningly realized surreal puzzle map, The Given places you in a kind of dreamlike medieval village deep in a gigantic cavern.  You're tasked with finding and hitting a selection of switches, to reveal.... something that unfortunately I never discovered.

 

I don't know if I just wasn't in the right mood or just don't have the brain for this kind of thing, but I stumbled around aimlessly for about an hour before giving up.  The puzzles are indicated by red torches, but while locating three or four torches, I only successfully found a single area that was clearly a puzzle.  In the end I resorted to noclipping around and did manage to find another puzzle, but upon realizing what it entailed (memorizing a route through a maze, then mirroring the route in your head so you can re-follow it in a reversed version of the maze made up of invisible teleport lines) I concluded that while it wasn't impossible (with paper, a pen, and lot of trial and error) it just didn't seem like much fun.  But if that sounds like something that really appeals to you though, this map is for you.

 

However, the map itself is genuinely an absolutely incredible work of art, and simply enjoying the music and the atmosphere is well worth your time.  I'll try coming back it another time, perhaps when I'm feeling more cerebral, but for now it's a solid 5 with a point docked for being just that bit too unfathomable.

 

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rodster

  

If you have slaughtered enough demons and need a break with a nice puzzle, then this map was made exactly for you.

In general, if you love mysterious enviroments and puzzles, then I'm sure you won't be disappointed with this map. Some of the puzles will be easy and some of them will be more difficult, I think it depends on what kind of person you are, but they all are solveable.

The author also uses build-in hints so that you don't end up running around like a headless chicken. which is usually the case with "hard" puzzles and riddles (sorry for the rant, but I really hate some puzzles and riddles, although I used to love of them back in time). The music and the architecture of the map go together well, it creates a mysterious and calm atmosphere alltogether. 

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  • File Reviews

    • By Gaia74 · Posted
      i played this in tardgold, beatiful wad
    • By BaraKornel · Posted
      It's great fun. I killed the Cyberdemon first try, 1% Health.    
    • By Gaia74 · Posted
      Excellent map, but the ammo is scarce, is the unique problem, another i dont see   the final boss!!!, i love it, the theme and he himself make me create some years ago a powerful boss, the dark lord of my wad of monsters   is great, but hard   4 stars
    • By whirledtsar · Posted
      What a shame. The atmosphere and visuals of this wad are very well-done and are perfect for me, a big fan of the game Blood. But unfortunately the actual gameplay is a huge letdown. It's just not fun. You're given so little ammo that even if you begin with perfect aim, you'll undoubtedly run out and be faced with hitscan cultists and zero ammo. So you need to use the pitchfork on the poisonous enemies in the beginning (unfun) to have a chance against the cultists later on. This sums up the entirety of the mod's progression. You need to take EXACTLY the right path and make EXACTLY the right moves or you will be fucked. Which is really stupid since the city is so non-linear. It's punishing players for exploring. Just started exploring the city and feel like checking out this warehouse? Nope, here's two mini-bosses you couldn't possibly defeat at this point! How fun. And also due to this non-linearity, one is liable to get lost, trying to find the way to progress or remember exactly where to backtrack to.   Some would say "it's supposed to be ammo-starved & punishing like Blood". Well really only the first few levels of Blood are ammo-starved, for most of the game you are given a reasonable amount of ammunition. Which is good, because running past enemies like a headless chicken or making painstaking effort to melee them is not fun.
    • By dylux · Posted
      The Good:   - Mapsets were awesome. Non linear. Larger than medium sized.   - "New" monsters were great!     - Loads of clever secrets - most of them rewarding   - Great monster placement   - Lots of shooting, some good puzzles   - There's a Titan II   The Bad: -  Maps 08 and 09 were a bit slaughtery, but nothing extremely outrageous. -  Music could have been updated   I didn't think I would like this WAD at first, but it turned out that I really did have fun with it. It was a little slow getting started, but after the first 2 Maps, this game took off like a bullet! I wished it was longer, but hey, there's Titan II which, according to the reviews I've read, is even better!   Great job! Thanks for making this great WAD. :)   4.5 out of 5 Stars  
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