Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Ledge

   (2 reviews)

Guest

About This File

You enter. Hardwood creaks beneath your boots as you step forward and gaze upon the Ledge. Your only peace here will be in death.

"The Ledge" is a single map for Doom 2, taking place on MAP20. Please enjoy.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Scotty

  

To me, this map felt like the spirit of Doom 2's 2nd episode with a particularly strong John Romero influence, packaged in a more modern way. Combat and progression is neat. Great stuff!

Share this review


Link to review
Zalewa

  

It looks to me like a strange aberration of all Ultimate Doom's episode 4 maps - the wood, marble, black metal, white rock and nukage creates a level that could fit there just fine. As you navigate ledges hovering just over drops where hazardous liquids await, you will be forced to fight enemies in some tight encounters. It's not the numers here that count - the enemies aren't that many, but given the enclosed quarters, you will have some trouble outmanuevering them. The super shotgun comes late here, but you barely even need it before it comes. I don't think you will find anything really original in this level, but all that it does, it does very well.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×