//Progressive Duel 2
//Beyond Newschool Duel Pack
//Advanced Engine Required
Title: Progressive Duel 2
Release Date: 12/4/17
Authors: Decay, Dranzer, Ivan(Avernus), Razgriz(Strangle), Ru5tK1ng
Special Guests: DragonFly, Hatred/Hatedaddy
Misc. Author Info:
Other Files By Authors: eondm1.wad, ragectf.wad, dbabrm.pk3, aeondm.pk3
Description: 16 maps suitable for duel
Texture Credits: Jan Van der Veken, Espi, Nightmare, Cage, Eriance, Vader, Dr3k,
HeavenWraith, GothicDM, David Gevert, DrDoctor, Ola Bjorling, psyren, Dusk,
FrancoisX Delmotte, Raven Software, Esselfortium and Mechadon (SpaceDm9 Resources),
3D Realms, Skillsaw (Ancient Aliens Textures), Gothmash Compiler, Kingpin Texuture Team,
American McGee's Alice texture set, Blood 2 texture set, unreal.pk3
Tormentor's Fury and Fire: Partial outer area of Rockscape.
Karasawa Sprites: Eriance, Mechadon
Lightning Gun Code: TerminusEst13, ijon(Samsara)
Hellstorm Cannon Sprites: Eriance. Edited by: Ghastly_dragon, Infernus, Xaser
Stunner Rifle: Sprites by Eriance, Sounds by Raven Software
Chaingun Edit - LordSmash, Mike12, Bloax
Bonus Sprites: Argentum
Particle Effect - Tormentor667
Medium Ammo Edits: Dreadopp
Weapon Rotations Base: ZDoom Voxel Project
Status Reporting Font: Jimmy
Timer: Help from hudtimer and its author/editor.
We apologize to anyone whose resources were used but uncredited.
This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
However, cdrom.com is no longer online at the time of writing this text file.
GothicDM and Gothic2 may be found in other mirrors, howerer, such as:
Music Credits: Full credits in mapinfo.
New levels: 16
Dehacked/BEX Patch: No
Single Player: Yes(for looking around)
Deathmatch: 2 player duel, FFA could work for small games
Cooperative 2-4 Player: No
Last Man Standing: Maybe
Difficulty Settings: Designed for Ultra Violence
* Construction *
Base : Blank Screens
Build Time : Less than a month for Progduel 1, Longer for Prog 2.
Editor(s) used : Doombuilder, Slade3
May Not Run With... : Anything that does not support 3D Floors, Hexen and UDMF Format
Map00: Lobby Map
Map01: Take Two - Ru5tK1ng
Map02: Fade - Decay
Map03: White Noise - Razgriz
Map04: Heavy Silence - Ru5tK1ng
Map05: Tomb of the Unwanted - Dranzer
Map06: White Noise II - Razgriz
Map07: Rustrophobia - Ru5tK1ng
Map08: Nightfalls in October - Decay
Map09: Rockscape - Dranzer
Map10: Lava Bath - Dranzer
Map11: Ardens Oppressio - DragonFly
Map12: Corporate Takeover - Razgriz, Ivan
Map13: Sludge Factory - Ru5tK1ng
Map14: Unoccupied Territory - Ivan
Map15: Cyborg Arena - Hatred/Hatedaddy
Map16: Aure Entuluva - Decay
Authors may NOT use this WAD as a base to build additional levels.
You may distribute this WAD, provided you include this TXT file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc...) as long as you include this TXT file intact.