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The Demon Invasion

   (4 reviews)
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The demons have invaded after an experiment gone wrong.


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avyon7

·

  

Good first map! I like the little details like the broken wall and cracked floors. Enough ammo to get through the enemies and a basic challenge to progress.

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Bushpig2dope

  

Decent first map. Potential is there, just need to work on decorating room instead of having plain boxes IE add computers, varying floor heights and in general more depth if that makes sense. Keep on truckin

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GuyNamedErick

·

  

Functional first map, but not much more. Rooms are blocky, some straight line corridors, and common enemy closets here and there. This is nothing really bad, I hope the author behind it isn't discouraged from mapping and keeps on improving, there's always some good potential to be had.

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Obsidian

  

Seems like your average first map: blocky geometry, rooms and corridors, all that guff. I'll give it a 2 because I'm nice: whatever its faults may be, it's at least functional and the mapper in question will hopefully improve as time goes on. Keep on trying dude. :)

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  • File Reviews

    • By LouigiVerona · Posted
      So far loving this wad. It is very difficult for me. But I stuck with level 2 and trying to beat it now. I have already figured out the procedure up to the last room. Enjoying the level very much. You can see that a lot of thought was put into this.   I also love the level design. Really sleek and imaginative, and also very functional. Everything has a purpose.   Exquisite megawad!
    • By Myst.Haruko · Posted
      Typical newbie's first map. It has weirdly placed textures, randomly placed monsters and claustrophobic layout. Two stars for some action and exit place. 
    • By Player Lin · Posted
      To me, this is yet other E1 style full-episode, it's plays good, not too bad, just like the original E1 but getting lost so easily. And unless you're doing Pistol-start or your ammo will be TOO MUCH, well, it's not author's fault as id did the same shit on the original E1 too, but on 2013 it may just a little awkward.   Most of levels just plays like typical E1 levels, nothing too special but for those who like the E1 should like this too, unless "getting lost/multi-ways" is not something you like...for me, I just do "sv_fastweapons 1" after E1M9 beaten, shame on me, I know, but that's why E1 style just too easily to fall into a boring monsters-killing-fest if nothing so special, and until E1M8, I didn't see any of them so special...maybe some secrets...:\   Overall, I would say it's fine E1 episode replacement, for those who love this kind of levels.
    • By Meril · Posted
      Old map from 95. Not really intresting design, but I didn't find any wrong alignments homs or whatever. Monster placment is ok. Except one room cramped with trees and mass of hitscanners without any cover. Progression is very confusing, you may find some unintended shortcuts which confuses even more. 
    • By GuyNamedErick · Posted
      Akimbo weapons are nothing new but it is nice to see the Doom weapon line-up to be duel-wielded. Maps that are tight on ammo can be a problem and the secondary fire modes are rather underwhelming, with some being straight-up worse than if you shoot normally. Otherwise, it's a fun mod.
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