/ DOOM - TERMINALS / Version 1 - 2018 /
Advanced engine needed : ZDoom 2.1 or higher
Primary purpose : Single play
Title : Terminals
Filename : terminals.wad
Author : Zerolizer
Email Address : [redacted]
Misc. Author Info : Makes Doom maps and 8-Bit music
Description : 7 new levels with original music
in industrial terminals.
* Play Information *
Game : Doom 2
Map # : MAP01-MAP06
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
Recommended Difficulty : Hurt Me Plenty (skill level 3)
* What is included *
New levels : 7
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : MAPINFO, PLAYPAL
Other files required : None
* Construction *
Build Time : 6 months
Editor(s) used : Slade, Photoshop, Audacity
Test Engine : Zandronum 3.0, GZDoom 3.1
Known Bugs : Some items may not appear if the spawnspot
is too forced, does not affect gameplay.
May Not Run With... : Gameplay mods that change the palette or don't
use .png graphics.
* Storyline *
You arrive at dawn to your assigned duty on the newly terraformed area of Mars.
Yet something evil lurks in the cool morning mist. Cautiously you contact the
UAC Scientists to see whatâ€™s happening, only to realize they have been
zombified and the old portals that were once shut down, have been reopened.
* Credits *
Mapping : Zerolizer
Music : 8Bit Shocker
Testing : Galaga Monster
Additional GFX/SFX : Zerolizer
Playpal : Tormentor667
Special Thanks : Dre-0 and all the awesome texture/sprite/resource
creators I won't mention to not get info wrong.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.
This level is copyright Zerolizer (2018). You may
distribute this file in any electronic format (BBS, Diskette,
CD, etc) as long as you include this file intact.