Ultima doom - The story so far
Commanding base HQ.
Top demon hero, recruited from the centrel power seven strike team.
The year is 2009, and things have been pretty peaceful. After your mission
during the sucess from the remote city of oregon (final doom return of the evil god)
three years ago, you were recruited into the Secret agents military commanding base (SAMCB)
While watching oregon news on t.v. you recieve a commanding message from your master
general james, You decided that things we're in action for you and begin your jounery
while progressing your task. you hear that SAMCB's school buses will be enough to
travl down to there maximum security complex where there top secret ultima weapon is constructed
Now, after your commanding master is tasking you to go on a mission. its to jounery
to the path east. leading to the tomb of the S.W.A.T (Savage warheads arial territory)
which are in position to murder and kidnap victims who are adventuring down into
the demons entryway to find the top secret ultima weapon which will soon be discovered.
Preparing for the service of your atention. you realize that there will be dangers too.
Marines who are part of the SAMCB we're discovering that in an underwater fortress
that S.W.A.T's minions are building a super machine gun which would be grafted
into a bio-logical monster. and they we're heading to the arctic circle
to modify it. one marine reported back to base to inform your master
that without hope. things would be in a difficult situation. and There minions
say that oregon city will be bombed into oblivion alongside most of the cities
you entered. so now you are on your way to find and stop the threat and end all evil at once.
And now. standing in your room. you recieve a message that you are in
call sector with officer white. another centrel power seven team member
who are you to find for a key to a weapon storage room where you
will destroy the militants. as mostly your invetory will not contain
too much storage spaces; as you will only take your pistol and 50 bullets this time.
There was also a pink key found inside the caves where you could recover
to open a tollbooth door that leads to the S.W.A.T's tomb.
But when you prevail and carve your way into there chasm. you will find that
oregon city will not last long as there missile control system will be activated.
there U.A.C teleporting devices will also be one of S.W.A.T's creations where you
will have to destroy as well. (even if there are obsticles to be ransacked,
then you may have the oppertunity to do so this time)
And last but not least. You are also recieved a message about a guy whos actually
the ultimate bad-guy. and is known by the name as. "The warden" A.K.A an
unknown life form that you may have bigger thoughts about. and once you see him.
You will be tasked to eliminate him for your pride and prowess.
Primary purpose : Single play
Title : Ultima Doom
Filename : Ultima
Release date : 3/8/2018
Author : Ron
Email Address : [redacted]
Other Files By Author : Fdevil.wad (final doom return of the evil god)
noob.wad (operation noob)
tanglov.wad (tan gloves for doomguy)
Misc. Author Info : A long time mapper who as returned to work
Description : This is an ultimate doom wad replacing thy flesh
consumed. Featuring the pretty unique works of a
life time. At this i actually came with ideas for
these maps starting with inspiration from alien
resurrection and final fantasy 8.
And now with some underwater stuff too.
Starting with the monsters now. the lost souls hp
goes up to 300 while the spider mastermind has a super machine gun
even though. the first ultimate doom wad to feature the icon of sin
and for the enhanced demons, there colours range from levels 3 to 8
so here they are...
(Green skin pink blood e4m3)
(White skin pink blood e4m4)
(Beige skin beige blood e4m5)
(Blue skin yellow blood e4m6)
(Black skin indigo blood e4m7)
(Salmon skin purple blood e4m8)
And finally. for the gameplay will be challenging this time
You will be carrying less ammo from now on. Even when the
backpack will increase your ammo capacity
Additional Credits to : Stephen clark for the alphabet. acs scripts. and also
credits to Jason farlow for the laser textures
* What is included *
New levels : Yes.
Sounds : Yes. New weapon sounds plus new cyberdemon sound effects along with an ambient sound
atmosphere with goldeneye zblud and lego island 2
Music : Yes. Final fantasy 8 ftw
Graphics : Yes. i've thrown in the pink keys which is actually no one used them in there own projects yet.
Even yellow, purple, and orange firesticks and a hanging lantarn. even with some new interpics
Dehacked/BEX Patch : Yes. The unused pistol and bfg sprites is what i needed.
but ofcorse with Shootable pillars stalagmites and the bullet puff
Demos : Not any
Other : No
Other files required : If your thinking of custom pallets. knock yourself out
* Play Information *
Game : Doom
Map # : e4m1-e4m9
Single Player : Player starts only
Cooperative 2-4 Player : No (i decided to make a player 1 only wad)
Deathmatch 2-4 Player : No (The levels are too huge for deathmatch starts)
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : Creativity influences me
Build Time : 6 Months
Editor(s) used : Doom builder slade and xwe
Known Bugs : In e4m1 the runaway script at the exit with the cacodemons kept terminating before the encounter so i had to replace it
May Not Run With : Not even edge! however zdaemon dosent support 3d floors. only custom bridges
Tested With : Gzdoom and zdaemon
* Copyright / Permissions *
Authors may not use these levels as a base to build there own levels
so be inspired by these levels mate. but dont copy them
You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: ftp://archives.gamers.org/pub/idgames/levels/doom/Ports/0-9/