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DARK UNIVERSE-part 1

   (4 reviews)

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About This File

6 map pack for GZdoom/Doom2.

Small to Medium sized maps. Maps can be completed rather quickly (just find the switch that opens the exit and then find the exit), with lots of secrets, switches, scripted events, and hidden areas full of the stuff you might need to survive the next map. HMP and UV difficulties available.

MOUSE LOOK REQUIRED. NO JUMPING/ CROUCHING. Intended for vanilla monsters and weapons but works well with most mods.


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Psilli

  

I absolutely loved this mapset! The atmosphere was nailed perfectly; the tight corridors, tunnels, access ways, hanger bays, door controls, etc. made me feel like I was actually on board a UAC space ship. I played this with the bleeding edge version of Project Brutality 3 at the time and I felt that it worked well with this mapset. Dunno if part 2 in is the works but this was an awesome ride!

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trrobin

  

A well-paced atmospheric space themed mapset.  Just the right amount of detail to be interesting, and with plenty of secrets to helpy you along.  I thoroughly enjoyed it!

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NuMetalManiak

  

with the snazzy screenshot shown on the cacowards page and the obvious premise of the wad being a journey through space with multiple enemies to tackle, there's no denying Dark Universe its award. for once, i'm glad this one isn't incredibly long, with just six levels, only two of which were actually big to any extent. and despite the GZDoom features around, the gameplay was intended to be more in line with classic gameplay without a shitload of DeHacked fuckery. and that's a great thing. naturally it's atmospheric, a bit like Doom 3 at times (which isn't a bad thing either).

 

the detail draws you in, the gameplay draws you in further. watch your step, the space could actually suck you out in some levels.

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elend

  

"Dark Universe" is what I would consider "small but powerful". The amount of levels can be counted on one hand and even the initial playthrough is over before you know it. Yet, "Dark Universe" oozes with atmosphere and makes you come back to it, because its levels feature so many nooks and crannies that you just want to see everything. The incredible texture work, lighting and map detailing have to be seen to be believed. If you consider yourself a tech base fan, then give this one a go. The Star Wars influence is huge, yet not so pronounced that those maps wouldn't run fine with stock monsters or other gameplay mods.

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  • File Reviews

    • By 4shockblast · Posted
      I believe I am legally obliged to give this WAD 4 stars.
    • By Walter confetti · Posted
      A basic, classic looking map with some cute design in the layout and lighting choices, especially the atmosphere creation due to studied dark areas poorly lightened, but ruined by the near lack of ammo in the map and the almost cruel usage of demon hordes.
    • By Walter confetti · Posted
      It's a small silly mapset. The maze in E1M3 is garbage, but i hate mazes in FPS with all my heart. Over this, it's a silly funny wad.
    • By Walter confetti · Posted
      If you like running in circles against a demons horde, been blinded by shitty light usage and enjoy tutti-frutti effect on almost every walls present (really, i think i'll going to dream these texture schemes tonight), this is the map for you. Seeing this map must be a alpha version of another wad quoted in one of the older reviews, kinda throw me away the "Bill Gates anonymously testing the backrooms for Doom" joke, but eh, take it the same. 1 star, even with the decent outdoor area after the red key door. Of course this is a map that caught by the filename... who call a map Windows 7?
    • By Logamuffin · Posted
      Thought it was cool... for like the first 30 minutes. After that it started to drag really hard. I didn't even finish the level, though I got 5 of the keys before I got stuck.
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