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Wolfenstein: Machines of Death

   (2 reviews)
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About This File

The Sequel to Wolfenstein: Shadows of Destiny. This Total Conversion is a homage to my favorite Wolfenstein 3d mods, specifically WSJ's Project: Eisenritter, and all the WolfenDoom TC throughout the years.

I hope you enjoy playing this Wolfenstein adventure.

Get Psyched!


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NuMetalManiak

   0 of 1 member found this review helpful 0 / 1 member

an excellent continuation of Shadows of Destiny, felt very much like a WSJ set in how it played, very difficult but fun.

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kfpopeye

  

Felt so much like the original Wolfenstein and Spear of Destiny. Used just the right balance of new Gzdoom features and old style Wolfenstein play! Excellent.

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  • File Reviews

    • By Liberation · Posted
      Lovely looking level with some great features. The weather alone is awesome! Very playable, no cheap traps or anything like that, just solid gameplay. Also had the noise from the "Shadows" from Babylon 5 coming from the strange skull trees. Solid all-rounder.
    • By Voltcom9 · Posted
      This was an experience similar to the end of the movie 2001... It throws all conventional Dooming etiquette out the airlock and into the vacuum of space. Once I started playing this I simply had to keep playing, just to see how ridiculously stupid things could get.  As a jokewad I'd say it does it's job pretty well. It's worth a download if you want a laugh. 
    • By Xyzzy01 · Posted
      Totally not biased giving this review or anything... :D
    • By Scotty · Posted
      A set of compact, sub-100 monster maps that create challenge through a combination of devious enemy placement and instances of highly unforgiving architecture - in some respects, this is reminiscent of a highly compressed version of Sunder.
    • By dylux · Posted
      Did I miss something here from the players that gave this wad a 4 (and above) rating? The maps were too short, too linear, very bland and very easy. The music was horrible on most maps. With the exception of the elevators, I absolutely hated the new sounds. Finally, the soldier face was a bit much.   I did the first 6 maps in roughly 30 mins. - and that included looking for the secrets (which slapped you in the face at most times). I got to Map 14 before I just gave it up out of sheer boredom. I just couldn't see it getting better.   Sorry, IMHO, the play for Operation: BIOWAR just wasn't fun for me, even on UV.
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