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Circle of Caina SP

   (1 review)
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Your next shipment of maps have arrived, from your friends at the local mapfactory: Doomer Boards (doomer.boards.net)

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· Edited by Catpho


The next installment in the DBP series goes ice cold on us. An enjoyable romp with decent music choice, nice theme, fun and generally relaxing maps with varied style. I still prefer DBP 1 (Monuments of Mars) but once again swell job DBP team!

Quick map by map review:

-Map01: Great opener! A very well made introduction, short but stylish and memorable. Plenty of cool (no pun intended) moments and encounters.

-Map02: Above average map. Cool detailing and architectural bits, but combat is a bit forgettable (imp hordes were fun i guess?).

-Map03: Good "Circle of Death" remake/tribute. Uh, not much more to say actually 😛

-Map04: A map in Valkiriforce's signature mid 90s/Memento Mori style. This map doesnt represent that style in its peak, i personally consider this as the author's B material. But its still adequate, and certainly not a bad map.

-Map05: Haha this is awesome! So much energy in every step, and the whole thing looks wacky! Whimsical and quriky, fitting with the texture pack too. A must play! (along with map01)

-Map06: Darn fine mountain trek. A good amount of super shotgun and plasma rifle action in here, the mountains and cliffs are rendered beautifully, magical stuff with the water too. Great!

-Map07: Those igloo structuers are comical, so as the slaughter gameplay. Fun to blast through.

-Map08: Good slaughter finisher. It's not too punishing, plus it has many things to look at. Best sector snowman! 


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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.