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TRENCH.WAD

   (2 reviews)
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About This File

TRENCH WARFARE! An incredible DEATHMATCH adventure. Hunt down your buddies in an intricate maze of trenches, while seargants and imps shoot at you from above. Watch out for baddies in the trenches too. No, we didn't overload the level with bad guys, they are just strategicaly placed. Remember, this is a WAR, not masacre. FOR MAXIMUM ENJOYMENT, TURN RESPAWN ON! The level will run out very quickly if you don't. Trust us. We have play tested this for hours, and hours, and hours, and hours. : There is a cooperative exit for multi-player, and a simple one for single player. Oh, and have a good time, all the time. : Did we mention that you should turn RESPAWN on? doom -file trench.wad -respawn


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Unknown date

  
I remember an old NoPoet review of Plutonia map 25, where he said the start of that map reminded him of this WAD. I can certainly see a (slight) resemblance. This has an ugly-looking trench running through the map and some small buildings. Completely amateurish design throughout, with no sense at all applied to texturing, and with a few shotgun guys and imps thrown in haphazardly. --1/5

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Unknown date

  
This was on the Master Levels CD. It's a brightly-lit rectangular room with a winding trench below "ground level" and some buildings up top. There are a few imps in an alcove running around the edge of the arena. You can just run to the exit. It would be rubbish in deathmatch. It's a good illustration of why there are almost no games based on actual trench warfare; it's not entertaining.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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