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AZTEC WAD - Heretic

   (7 reviews)
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About This File

- This WAD was designed with deathmatch in mind, but it is very playable by a single player or in cooperative mode. For the single player, try skill levels 1-3 for a reasonable challenge or 4-5 for a BIG challenge. For the cooperative players, try skill levels 3 and up. Anything under level 3 wouldn't be that challenging. For the deathmatch lovers choose your skill level based on the number of monsters you like during play. If you prefer no monsters, run it with the -nomonsters option.

This level is called Aztec mainly because I saw a PBS special on the Aztecs that was really cool. The only building really Aztec looking is the Pyramid in the north west part of the map. This level has kind of a downtown (doom2 - map13) feel to it. Even though it is actually quite different, you can see the influences. Please let me know if you like PWAD. I would appreciate any feedback.


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printz

  
Not a bad idea: a large open map where you have to mind the bosses while you look for clues. Kinda like a Scooby Doo adventure. However the flow is not very good: hidden, unmarked secrets are needed to progress (initially I thought I needed the wings) and some locked doors aren't even needed.

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Unknown date

  
This may be a good deathmatch level if there's enough players and there's no monsters, otherwise, in single player, it stinks. 2/5 because I like city levels. ~Naan

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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