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Freaky Panties

   (3 reviews)
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About This File

Freaky Panties is an experimental level that adjusts itself to how well you play. If you're playing well, it will get a bit harder. If you start to die too often, it will scale back the difficulty automatically. Essentially I tried to make the map adjust itself without ever having to set a monster or item to only appear on certain difficulty settings.

Much of the difficulty adjustment deals with how much damage you take, also known as your damage factor. The default damage factor is 1.0, but if you start to die too often, it will drop quite a bit, depending on your health.

Occasionally the level will try to gently increase the difficulty back up.

You might find yourself dying quite a bit at first. This is normal - the level is adjusting itself to you. Use of regular quicksaves/quickloads is encourages and will NOT break the level. Use of the resurrect console command will also not break it.



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Walter confetti

·

  

A really good map by Alexa Jones, the level is pretty thought and the textures are really cool, plus the music and the mood of this place... Really good stuff!

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pc234

  

This is really neat. I like the textures and the way the map is structured, and the difficulty adjustment system is executed pretty well.

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sluggard

  

It's good.

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  • File Reviews

    • By Lol 6 · Posted
      I strongly recommend it. It's a fantastic well done megawad. It has good maps and it houses the few slaughter maps I love. It's also fantastic for coop. It also has very good music (well, stock music with custom music)   I can't stop playing it and I can't recommend it enough. 10/10
    • By rd. · Posted
      Doom causes Violence after all
    • By Walter confetti · Posted
      A little fun techbase with lots of cool new textures and fun gameplay! Level is kinda easy-ish but it's a good way to pass time. Good map!
    • By Walter confetti · Posted
      what_a_trip.png   No, really, that's a pretty trippy experience. Lots of blinking lights in skies and in stairs and in long hallways, huge structures that looks both pretty anonymous and pretty foreboding, it's like the sum of what people thinks of 1994 maps. Maps are too large for the original intent of DM and are too empty and uses way too easy enemies for a decent fight (with the expection of TOOHARD.WAD that is... actually not that hard, but have some challenge from the other maps). The only good map (that actually looks like a map) is TECHNO.WAD (or RICKDOOM.WAD E1M3), is a decent techbase with a somewhat interesting design and the only reason that saved these maps from taking 1 star.   Anyway, who is Rick Kelly? Somebody famous? At least here in Doom community.
    • By StupidBunny · Posted
      I remember playing this ages ago when it was still a WIP.  I'm so glad to find it again, it's one that really stuck in my memory (thanks @00_Zombie_00 for bringing it up in the reviews!)  Such a neat atmospheric WAD, love the tower climb concept and the slow burn of action in the map.  It turned out great, right up to the end.
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