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Abyssal Speedmapping Sessions: Session 37

   (1 review)

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Sixteen maps made during the thirty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had the one mandatory theme of using no more than twenty monsters, chosen at random from a list of ten. The second session had also had crushing floors as a second theme, also taken at random from the list.


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Bryan T

  

map09 crashes gzdoom 3.4.1.  I guess it doesn't like your map's name.  The other bits are fine by speedmap standards.

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