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Goetia 1

   (3 reviews)

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About This File

Goetia (Medieval Latin; anglicised as goety) is a practice that includes the conjuration of demons

Doomguy, in an effort to take out more demons, engages in arcane demon rituals to reach the demon's realm.


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baja blast rd.

· Edited by rdwpa

  

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3.5/5

 

A small bundle of classical goodness, Goetia takes a lot of the Ultimate Doom's appeal and bakes it into a rotted husk that lied under a hellish sky too long. It is decrepit and creepy -- in a good way. It has no shortage of architectural creativity, in the wilder, skewed shapes that often accompany detail-sparse design. Abundant are ledges, gaps, windows, bridges, platforms, gratings, streams, and secrets in shadows. 

 

Only two maps break 50 monsters, and I plowed through the set with carryovers in 30 minutes. (Pistol starts are supported too.) Power ammo is doled out carefully; finding a lone rocket box in a secret is a delight. 

 

Deliberately loose alignment and texturing can still be judged on its visual appeal, which is one way Goetia disappointed me. Sometimes it felt NEIS/DTWID "good ugly," but often I thought it was messy in a much less artful way. 

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Zolgia108

  

I really enjoyed the design and the atmosphere, cool enemy placement but not at its best use. Short maps and not challenging at all. But sometimes it's just good to enjoy some claustrophobia and let it kill you instead. So good job!

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Zalewa

  

The level design in this one is something that you don't see everyday. Triangular architecture, full of spikes and spirals, somewhat orthogonal in some places and/or vertical in others. Lots of interconnections, windows, different angles from where the enemies can shoot you.

 

That said the maps are very short and the WAD can be beaten in less than 30 - 45 minutes. It also would've been easy, but there's really not much health pickups provided so the enemies will eventually drain you.

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  • File Reviews

    • By MeriMemesX · Posted
      While I love the idea and how it's executed, I feel like it's made me appreciate big maps more!   Don't get me wrong, there are maps that are incredible! Especially those from episode 4!! But the idea of only having a few weapons and not having space to move, I don't like it, it's a bit doom-like and claustrophobic.   But other than that, it's good.
    • By MeriMemesX · Posted
      This has been one of the wads that has entertained me the most in recent times, although it does not stand out in almost any aspect, it does everything relatively well!   Includes 1 custom enemy, good level design, although I won't deny It includes 1 custom enemy, a good level design, although I won't deny that I've gotten lost sometimes... Only because I'm terrible at the game and because of that it took me around 7 hours to complete. (I'm VERY bad)   Oh, and I LOVE the stairs in this wad, THEY ARE BEAUTIFUL WHEN THEY ARE BUILT IN YOUR FACE
    • By MeriMemesX · Posted
      I'm not a big fan of having so many enemies thrown at you (especially if they're Hitscanners) and having to rely on luck of not getting hit to survive.   However... The aesthetics, the retro music that transports me to a time that (I at least) have not lived and it has a very good placement of enemies despite as I already said Sin from time to time by spamming enemies in their faces because it can.   I think my favorite is the ending, but not because of the number of enemies (which is... Too many) but because it has that beautiful, recognizable 80s retro music (I just don't remember the name).   The 2 enemies it adds are interesting and change the dynamics of the hitscanners a bit, lucky me.   Thats everything!
    • By DJVCardMaster · Posted
      Yes, those are maps made by me a long time ago, but someone uploaded it without my permission to idgames, and used my ZDaemon tag as Author. Probably people from the GL clan, I've never bothered to ask idgames to remove it tho'.

      I've recycled some maps from this mapset for The Ultimate Twango, with better gameplay and Vanilla compat, you can check those, I swear those are ten times better now.

      This is why I don't care that much about interactions with online games, as interactions end up being childish as you can see at the comment section of this map, aswell as uploading others' stuff without his/her permission. Lame.
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