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Dark Labs

   (2 reviews)
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About This File

IT's a level made with textures converted from Doom 3 by "hidfan". They can be found here:

https://www.doomworld.com/forum/topic/92309-doom-3-textures-for-doom/

I wanted to learn using custom textures with Doom for the first time.


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Denim Destroyer

· Edited by Classicgamer6

  

Disregard earlier review server error caused me to download the incorrect file.

So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom.

With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.

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vezita2

  

Not bad. But the file is not syncronized in doomworld (1 by 1)

Plz check.

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  • File Reviews

    • By printz · Posted
      Yet another newbie stuff from Jeremy Wagner. This is however superior to its predecessor, but still not great. We now know that the getting-stuck situations are deliberate. Here's a hint: whenever you see a room with two switches, save. One of them is bad and will shut your progress.   I must commend the author for adding HHE and custom sprites though. The HHE is interesting because it replaces the Ethereal Crossbow with an Ice Crossbow, which in good Raven tradition fires fragmentation shard projectiles (the ones fired by the Iron Lich), and they work perfectly with the player. It also makes the Crossbow really powerful on its own. The only port I know which can load HHE is Chocolate-Heretic. Use  -file incubus.wad -merge sprites.wad -deh hack.hhe -hhever 1.2 to run it.   Unfortunately the mod is really not stable and is prone to crashing Chocolate-Heretic, so it only gets 1 star. Sorry. Without the crashes it would have got 2 stars for the modding effort, because the level design is still bad.
    • By printz · Posted
      This is an amazing level, ignore the naysayers. It's better than its predecessor in time, SUBRIVER. It's also one of the few which use switches like in the IWAD.
    • By printz · Posted
      Yay, the first Keith Phipps wad. This is a high quality level, though not hard enough to get 5 points.
    • By printz · Posted
      A fairly solid level, with some odd design decisions. It seems to be the first wad with a sizeable slaughter scene. It's also the first wad which uses the E2M6 music. One warning though. After the blue key, there's a deadly crushing floor. Either save before it or make sure to run fast. The level also seems to have a quick exit, though it's not obvious.
    • By printz · Posted
      A couple of highly different maps.   First map is pretty trash. It tries to challenge you but is full of bugs and accidental dead ends, so you need to save at key moments.   Second map is better, though less structured, but good enough to redeem from the ugliness of the first map.
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