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Sonic VS Green Hill Zone 3D

   (2 reviews)
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About This File

Sonic VS Green Hill Zone 3D is a game I made for RAGE 2018. A short 3D platformer TC where you guide Sonic as he discovers the dark secret behind Green Hill Zone. Every time you saw Green Hill, that wasn't nostalgia you felt...

Controls are: Alt attack: Boost Attack: Roll Use: Respawn after death Jump: Jump Look: Rotate camera


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AltF4Unavailable

· Edited by AltF4Unavailable

  

Not only is the wrong file posted here, but upon finding the actual one on idgames, it doesn't work on GZDoom like the file instructs, due to the following error:

Quote

Script error, "sonicg3d.ipk3:zscript/sonic/hud/sobar.txt" line 58:
Multi-assignment with only one element in function GetAmount


However, I saw a video of this project, and it's a great and funny playful jab at SEGA's tendencies to reuse assets in Sonic games. The short horror segment feels a bit unneeded.

Due to these three factors, I'll have to truthfully rate this three stars. Not bad, but also not good. It's... meh.

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4chaos

  

i might have gotten the wrong file

however what i did get is a nice challenge, vicarious reality.

image_2023-05-18_192535970.png

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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