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The Oasis

   (4 reviews)
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The Oasis is a medium sized ZDoom map, featuring an egyptian theme.


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Psilli

  

Pretty good map design and it flowed pretty well (aside from the archviles). Best part was the lava room: that was a nice challenge with the cacos, elementals, and few chaingun guys. Good stuff.

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Darth Mall Cop

  

A lot of care went into crafting the atmosphere and visuals of this map and it clearly shows. I had a lot of fun with this but it can be a bit of a challenge at times. Seeing this gorgeous map through to the end made it all worth it, though.

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NuMetalManiak

  

as much as I want to rate this higher, I can't. the themes are very nice to look at with the textures used and combat is good, but it really does leave you wanting more. it has a good beginning, good outside water area, and good lava area, nothing too grand, but that's fine.

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Hypnotik

·

  

Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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