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The Oasis

   (3 reviews)
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About This File

The Oasis is a medium sized ZDoom map, featuring an egyptian theme.

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Darth Mall Cop


A lot of care went into crafting the atmosphere and visuals of this map and it clearly shows. I had a lot of fun with this but it can be a bit of a challenge at times. Seeing this gorgeous map through to the end made it all worth it, though.

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as much as I want to rate this higher, I can't. the themes are very nice to look at with the textures used and combat is good, but it really does leave you wanting more. it has a good beginning, good outside water area, and good lava area, nothing too grand, but that's fine.

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Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.

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  • File Reviews

    • By Barefootstallion · Posted
      A very beautiful map, great ambiance.   Ammo-starvation quickly became a problem in UV early on, though - fighting pinkies and imps in the maze in the first part of the map emptied me out pretty quickly.  Needs either more ammo pickups or hit-scanners to drop ammo.  That is why the three stars.   Otherwise, this was a very beautiful map.
    • By Barefootstallion · Posted
      What a nice map!   I loved the colors, the use of 3D floors and slopes, and all the extra little tidbits you threw in - the switch beeps, the force fields and on and on.  A really well put together map.  One which made for a great gameplay experience.  A must-play for just about everyone!
    • By StormCatcher.77 · Posted
      Really enjoyable and well designed techbase map.   The overall atmosphere made me remember Doom 64, or Unreal, especially thanks to the work with color lighting and good sounding music. The gameplay seemed difficult on UV at the very beginning, because of the abundance of hitscanners, which could very effectively control the space of the map. At the moment, when player get super shotgun, all thing come easy, but the gameplay still holds in suspense, because opponents attack unexpectedly. A great challenge for an experienced player.   I'm glad to found another good map to place it in my collection.  
    • By NuMetalManiak · Posted
      you're not gonna find anything but the nitty and gritty in this small map, which looks and appropriately plays like a standard MAP01. small-scale combat, divided into three sections with several secrets in each one. yes, it's easy, but given that its a speedmap by nature it is pretty much made to be quick and easy.
    • By intx · Posted
      The WAD prides itself with being one of the the most difficult WADs that exist. The first few levels are hard but fun. You're curious if you can escape the situations you are put in. But by level 10 or so it becomes clear that HR2 is not hard, it's just unfair and tedious.   You are put in situations where you're forced to take damage. You're trapped in a room with four baron of hells. You wasted all your energy ammo on the boss battle before, not anticipating the situation you were put in and you cannot use rocket launcher because there is no room to evade the splash damage. Unfortunately, this happens in every map.   After reloading and planning for those situations (that do not require skill but only the use of the quick load button) you again have to chew through dozens of hard-to-kill monsters. When you press that button and are greeted again with 20 revenants, 10 hell knights, 10 baron of hells and 3 arch-viles. There is an abundance of ammo and enough cover to easily kill them off, but you still question every action that took you to reload and tediously gun them down again for 5 straight minutes.   In short: The map design is uninteresting. The layout mostly alright. This WAD puts you in unfair positions and makes you tediously chew through hordes of monsters without any real demand for skill. There is a lack of interesting monster encounters. All in all, 2/5 stars, do not recommend.