Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Man on the Moon

   (2 reviews)

Guest

About This File

Huge space/moon map that has a main hub of sort. Non-linear (grab keys in any order, etc...). 13 secrets total


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Dimon12321

·

  

Man on the Moon

Despite the fact it's a single map, it may take up to 2 hours to complete it. Plenty of monsters, lots of routes to walk around, unpredictable traps, enough stuff to fight back. Basically, it's a common practice for a single-map WAD nowdays.

MBF here is used for graphical enhancements only, but I like the overall architecture even without those light scrolling effects all over the place.

The map's size is too big and sometimes it requires extra walking around to see what has changed after you've crossed this linedefs or that switch. Sometimes it's more reasonable to do some research in GZDoom Builder to figure out where you're supposed to go, rather than roam the map blindly.

After finally beating the map, you're not likely to revisit the map again. It's for 1-time play, to be honest. Also, there is no intermission text. An arduous journey has been come, so why not to show an epilogue or a short outcome? That would be nice!

 

Deserved 4 stars! It's a little bit vexing this wad didn't get any cacowards.

Share this review


Link to review
KorbynS

· Edited by KorbynS

  

Too many enemies right away and no clear direction. I can't tell if this is the correct wad or not because of the filename being energy.wad, so I'll give 4 stars anyway.

 

Edit: I got the wrong wad. The wad I got is called the secret energy.

Share this review


Link to review
  • File Reviews

    • By Philnemba · Posted
      Had a blast playing through this 2001 classic on UV with saves although the last 2 maps were such a ball buster I wasn't sure if I was able to complete this wad but heavy save scumming prevailed 😅. Also I personal think Map 10 is the best Archvile only map I've ever played to where I think its better than both Plutonia 1 & 2 😈    
    • By printz · Posted
      A low-detail tunnel dungeon with tricks and traps, probably typical of dungeon crawlers. The execution falls rather flat, with too little detail and trial-and-error situations. Gameplay ends early, you don't need to go everywhere.
    • By Walter confetti · Posted
      It's a cute first mapset by FractalXX, a mapper mostly known to be the project leader of Gridlock 64 and some other maps for other projects. The wad is strongly reminiscent of 90s mapsets and have quite good attention to detail, as well of lots of "bright colors"  in the textures usage that is rare to see in Doom maps. All maps are pretty short (the one that take me most of the time it was 10 minutes of play) and this mapset can be finished in a half hour. Best map in the pack is MAP09, but overall  a ok episode for pass the time.
    • By spd7693 · Posted
      Didn't impress me much. The maps are short and mostly simple, you start and you finish - that's it. Most of the maps are simply arena fights with some tougher monsters. 29 is a bit of hectic and I will say that I don't like secrets that obviously require an arch-vile jump. Maybe OK to be speedran on UV-Fast, or UV-Respawn - it's quite challenging - but for a calm player like me, who enjoys playing tricks with monsters and finds more thrill dodging projectiles than fast-killing stuff, this wad was quite boring. I'd honestly rather play Eternal Doom than this. (If I have another 6 months to spend, of course.) Let's see if Zone 400 will be more thrilling.    Yeah, I am seaching for maps with lots of fight puzzles, switch puzzles and moving around, that aren't as long as the ones in Eternal and Epic 2. Is there such a wad at all? 
    • By Lebsrostla Halabala · Posted
      I think it is a great megawad to improve skill of someone who just finished Doom II. Short and fun levels with great soundtrack. 
×