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Man on the Moon

   (2 reviews)
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Huge space/moon map that has a main hub of sort. Non-linear (grab keys in any order, etc...). 13 secrets total


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Dimon12321

·

  

Man on the Moon

Despite the fact it's a single map, it may take up to 2 hours to complete it. Plenty of monsters, lots of routes to walk around, unpredictable traps, enough stuff to fight back. Basically, it's a common practice for a single-map WAD nowdays.

MBF here is used for graphical enhancements only, but I like the overall architecture even without those light scrolling effects all over the place.

The map's size is too big and sometimes it requires extra walking around to see what has changed after you've crossed this linedefs or that switch. Sometimes it's more reasonable to do some research in GZDoom Builder to figure out where you're supposed to go, rather than roam the map blindly.

After finally beating the map, you're not likely to revisit the map again. It's for 1-time play, to be honest. Also, there is no intermission text. An arduous journey has been come, so why not to show an epilogue or a short outcome? That would be nice!

 

Deserved 4 stars! It's a little bit vexing this wad didn't get any cacowards.

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KorbynS

· Edited by KorbynS

  

Too many enemies right away and no clear direction. I can't tell if this is the correct wad or not because of the filename being energy.wad, so I'll give 4 stars anyway.

 

Edit: I got the wrong wad. The wad I got is called the secret energy.

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  • File Reviews

    • By StupidBunny · Posted
      I remember playing this ages ago when it was still a WIP.  I'm so glad to find it again, it's one that really stuck in my memory (thanks @00_Zombie_00 for bringing it up in the reviews!)  Such a neat atmospheric WAD, love the tower climb concept and the slow burn of action in the map.  It turned out great, right up to the end.
    • By 00_Zombie_00 · Posted
      very well designed, the dark atmosphere is very well achieved
    • By Darman Macray · Posted
      I just finished playing this with Final Doomer and Bratwurst, and it was great! It's easy to see why this is such a wildly praised and recommended megawad. I loved the episodic format, and the radically different locals that each section brings. The wad has such a nice use of color and the pacing of every map is so butter smooth. Every episode does a great job of riding the fine line of challenging without ever falling over into a punishing grind of difficulty.    Believe the hype. This is a must-play.
    • By printz · Posted
      Quite a trial-and-error map where you need to save often.
    • By Gato606 · Posted
      This IS NOT your regular Doom 2 magawad mapset.  Maps are small and very few monsters. The big difference is every map was created with a theme or challenge in mind, usually puzzle like, like using archvile jump in order to get over high steps or obstacles.  Even though I didn't enjoy it much, I recognize the effort put on it
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