Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Deathrow

   (9 reviews)
Sign in to follow this  

Guest

About This File

Same as most levels, kill all the monsters and find the secrets to win.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Meril

  

Desing is odd, but in that days in 95 not bad. But biggest issue is gameplay.difficulty level is screw up becouse of big amount of powerups and BFGs. Prossesion is also crap caused by unmarked secrets needed to get a key. Overall 1.5/5*

Share this review


Link to review
Zahid

  
Toooo much ammo and health,unattractive layout..

Share this review


Link to review
Guest

Unknown date

  
A dull, unentertaining early level. It's poor-quality, too; there are three or four BFGs dotted around in plain view and several megaspheres even though the opposition is lightweight. The first time I tried it I got stuck, because you have to find an unmarked, unremarkable secret door in the first room in order to get the red key. In Zdoom but not Doom2.exe there's a bug with this door that causes one of the roof ornaments to appear at floor level.

Share this review


Link to review
Guest

Unknown date

  
a master pece!... of shit...

Share this review


Link to review
Guest

Unknown date

  
this could very well be the greatest wad ever created!

Share this review


Link to review
Guest

Unknown date

  
Not bad, but there's too much ammo/health to make it really challenging. There's an outdoor area with damaging water, probably should have been nukage instead.

Share this review


Link to review
Guest

Unknown date

  
I liked it

Share this review


Link to review
  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
×