Title : Higher (latest)
Filename : HIGHER.WAD
Author : Me. (Oh, Paul)
Email Address : firstname.lastname@example.org (till end '95)
Misc. Author Info : Bored shitless student of info tech
Description : The best thing about these levels is they're fairly
straight-forward. That is there's no find
the key, spend 20 minutes looking for where
to use it, 20 seconds of death-dealing, find
a secret switch and so on. That's not to say
that this kind of level doesn't have its
place, it does, but i don't design that.
I've had enough of that from DOOM II.
These levels (i think) are original. I haven't
really played anything like them. Anyway,
please see what you think, and let me know.
NOTE: The above email address is mine only
until the end of '95.
P L O T
OK. You were one of the unlucky ones, you weren't
killed. Trying to rid that sector of Caco-
demons was useless, and you knew it. Command
HQ knew better and sent you in at the head of
a bunch of inexperienced soldiers, most of
them useless. All are dead. Except one who
was captured. You.
They've got you bricked up in a small room. You
thought you had an idea why. After you found
the pistol there you knew why. Rumors had
infiltrated back to base that the Cacodemons
liked to play soldier bating with any captured
soldiers. You know what's in store.
A feeling wells up in your gut you know to be fear.
You look at the tiny weapon in your hand and
groan. You'll be lucky to take out one. All
is lost. You wait for death.
Visions of those red bastards killing killing killing
roar through your mind, slowly enraging you to
accept the inevitable. Surfacing through
these thoughts of death, however, is another
thought, revenge. Not with a pistol. You'd
walk through hell for a shotgun. Maybe you
NOTE:- Level 3 is a bit more unprofessional than
the rest. It originally was a DOOM level.
It's good however. SO PLAY IT!! Play them
all. You'll feel better.
HINTS:- (1) Play at least skill 3
(2) DON'T CHEAT!!!!
(3) There is no third hint
(4) Or fourth
Additional Credits to : Queen, liFe, tHE UniVerSE ANd EverYthiNg
* Play Information *
Game : DOOM II
Level # : 1, 2, 3 ,4
Single Player : Yes
Cooperative 2-4 Player : Yes, 4 players, but i haven't tested it
Deathmatch 2-4 Player : No
Difficulty Settings : Kind of, settings 1 & 2 i used for playtesting so
there ain't much there in some parts. Boring
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : Err, i didn't have time to find something to let me
replace the demos, i have however included a
separate demo of level 1 if you get stuck. To
run it get in your DOOM2 directory and type:
doom2 -file <path of WAD dir>\higher.wad -playdemo level1.lmp
at the prompt. If you keep your WADs in the
DOOM2 directory, then u can omit the WAD path.
I think you have to have the lmp's (demos) in
your DOOM2 directory.
If any1 would be so good as to let me know
how to add lmp's to a wad i'd be very happy
* Construction *
Base : New level from scratch
Editor(s) used : DoomCad 5.1
Known Bugs : Level 4 rarely crashes with a RMapPlane<?> error.
Dunno why. Maybe its cos i have ceiling
heights of over 10000.
* Copyright / Permissions *
Authors MAY use these levels as a base to build additional
levels. Dunno why you'd wanna do that.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. Oh Yeah!
* Where to get this WAD * -> you may already know
FTP sites: ftp.cdrom.com
NOTE:- The one at ftp.cdrom.com is slightly older, and the multiplayer option
Other: my place
Time: 2:09 am and 9 seco... Hang on its 2:09 am and 23 secon.. No it's not
it's 2:10 am and 52 seco... STUPID WATCH!!! It keeps changing!
2:11 and 23 seconds. DOH!!