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DJ-DOOM for DOOM ][

   (27 reviews)
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About This File

Well I got a bit sick of some of the sounds that have been going around so i decided to create a pretty cool wad from some CD's I had!!! ENJOY!!!


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Unknown date

  
hehe nice work

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Unknown date

  
Basically changes a small number of sounds into samples from this man's awful eurodisco collection. Includes bloody Whigfield, which will mean nothing to Doomworld's predominantly American audience. Bloody N-Trance. Bloody Erasure. Elvis? It only replaces a few of the sounds, not including the chainsaw - which could have been the rave hoover noise from Human Resource's "Dominator", perhaps. This is as bad as you'd imagine a novelty sound wad from 1995 to be.

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Unknown date

  
I was so damn nervous when I heard these groanes and finaly spoted a pack of Demons.It had really great sound quality

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Unknown date

  
Cool and funny. I love doors that sing if you open them.

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  • File Reviews

    • By StormCatcher.77 · Posted
      Pretty enjoyable map, besides volume of background music. I'm just turned it off and stalk through map in silence, hunting on enemies that waited for me behind each corner. For vanilla-compatible map its very big and complex in structure. Map brings a good survival challenge for player by lack of medikits, forcing to play carefully and without haste.   I remember that i seen boxes with rockets, but not the Rockerlauncher itself. Its strange, but not breaks gameplay.   Overall, its a good example of vanilla gameplay and design.
    • By Aries · Posted
      Cheesy Humor, Traps, Werid stuff.   All in one wad. TBH Its kinda ok, but still bad 2.5/5
    • By NuMetalManiak · Posted
      yeah I gotta admit, this one's pretty good too. apparently it's not a speedmap, but it damn sure got inspired by a lot of hard levels we all know and love. if it attempted only to do that and make a hard level that has similar aspects to those many maps, it succeeded, even though the level itself isn't gonna be as memorable, it is still a fun, tough challenge map. hone your skills with this map.
    • By NuMetalManiak · Posted
      rather oddly, this short map ends up being my favorite from Didy. it's not confusing at all at least until you try to find the red skull key, and the pacing is pedestrian. the setting of the beach and the underwater stuff feels amazing, and the preshow at the beginning plus the interior parts weren't too bad either. all in all, pretty neat for once.
    • By NuMetalManiak · Posted
      well, it's a speedmap alright, but those familiar with the magnum opuses that DD has already given will obviously not like this one as much. atmospheric? somewhat. nonlinear? that's great. tough? not as much as the other ones. basically, this is forgettable by DD's standards but is still miles ahead of other speedmaps I've played.
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