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DJ-DOOM for DOOM ][

   (28 reviews)
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About This File

Well I got a bit sick of some of the sounds that have been going around so i decided to create a pretty cool wad from some CD's I had!!! ENJOY!!!


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Walter confetti

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Overall, a fun sound pack made from 90s popular hit club songs, it's weird but have its charm on It.

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Unknown date

  
hehe nice work

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Unknown date

  
Basically changes a small number of sounds into samples from this man's awful eurodisco collection. Includes bloody Whigfield, which will mean nothing to Doomworld's predominantly American audience. Bloody N-Trance. Bloody Erasure. Elvis? It only replaces a few of the sounds, not including the chainsaw - which could have been the rave hoover noise from Human Resource's "Dominator", perhaps. This is as bad as you'd imagine a novelty sound wad from 1995 to be.

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Unknown date

  
I was so damn nervous when I heard these groanes and finaly spoted a pack of Demons.It had really great sound quality

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Unknown date

  
Cool and funny. I love doors that sing if you open them.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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