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(imagine a good name here)

   (4 reviews)
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About This File

This PWAD is a good choice for those who finished DOOM 2 and just want some more of it. Go on, give it a shot !

Authors and their maps:

MAP03 Stefano Villanueva MAP08 Felipe Figueroa MAP09 Juanjo Sierralta the rest me :-)

Hint Don't give up looking for secrets... there are many ! (specially in MAP07) Hey man, come on, there is really no need to cheat ! Besides it is YOU who wants to have fun playing this, don't you ?

This is the first pwad we did, so we would apreciate some feedback, e-mail me if you liked this pwad (or if you didn't). More pwads will be done in future (including HERETIC) depending on your suggestions...


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Guest

Unknown date

  
2/5 Jander has some nice ideas; a certain blinking light in MAP02, the canyons in MAP05 and MAP07, but all of these maps feel underdetailed and usually overuse one particular texture. Of the other three mappers, I think Villanueva did the best, given the marble monument in MAP03. The others threw together some short boring maps. The worst offender is MAP10, 95% Former Human Troopers and 1% 3 Spider Masterminds (not to mention MAP04 isn't completable with its current layout). - KMX E XII

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Unknown date

  
I liked it - I liked all the maps - a couple nice rocky areas

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Unknown date

  
Ten maps dated January 1995. I was expecting awfulness, and I wasn't disappointed. The odd thing is that Map01 is okay, especially for the period; it has some nice-looking shadows, and the gameplay is solid. The rest are ugly and unentertaining, although Map03 has a couple of clever tricks with false doors and lights. The rest is a few steps above total badness, but on this evidence the authors were never going to amount to much.

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Unknown date

  
As the last guy said. Map01-02 were good, with map02 being the better one. The rest were terrible. Ugly. And Map4 I think had some misplaced tectures with the outdoor buildings. 2/5 for the first two. Started okay, but ended poorly like many movies.

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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