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Swat Team Hunt

   (1 review)
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About This File

I got the idea for this while playing 3 player deathmatch, and secretly ganging up one player. Here you can play 2, 3, 4 player deathmatch. The level is of moderate size, consisting of a wide open area with a sniper tower, adjoining sewers, and an Armory building. Even though it's wide open in areas, there are many two-way exits from would-be corners, and there are a few places where you take a gamble going in, but the reward is large.

One idea to spice up playing is to make one person a fugitive, and make the other deathmatchers the police trying to corner and apprehend him. If he runs into the armory he can only come out the front door, the elevator shaft, or escape via the roof. Can you cover all these bases with your men.


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Unknown date

  
Good for a '95 map.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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