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Doom v0.4

   (26 reviews)
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About This File

In order to create a complete collection of historic DOOM versions, as released to testers at the time, id Software has allowed to place this file, the Apr 2, 1993 alpha version of DOOM, in the official idgames archive.


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Guest

Unknown date

  
A very damn stable version of Doom. It's also really interesting to see what differences there are between this alpha, the 0.5 alpha and 0.99 shareware. -deathz0r

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Kizoky

Unknown date

  
Typing "idsoftware", the player will spin, and the game crashes

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Guest

Unknown date

  
A part of Doom history!

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Guest

Unknown date

  
Very Cool

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Guest

Unknown date

  
Great work!

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Guest

Unknown date

  
Cutting edge stuff back in '93

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Guest

Unknown date

  
Legendary! Why not making a Doom mod completely based on the Doom Bible?

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Guest

Unknown date

  
WoW great wad! This really shows what Doom was like back in the day! 9.5/10 (5/5)

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Doomkid

Unknown date

  
I like the way the gun bob looks in this version. It's strange the way sprites will rotate if you turn left and right while standing still, too. Lots of great ideas here!

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Guest

Unknown date

  
A blast from the past. -Blitzkrieg

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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