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11bones.zip

   (16 reviews)
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Yet another Doom Level.


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Guest

Unknown date

  
This map holds its own through the use of 2 clever secrets and constant action (although the "opposition" is much too weak). However, the progression is awkward and relies on finding hard-to-find switches. For a '94 WAD, it's still clearly above average, but since then a considerable amount of similar and much better maps have emerged. Skip it. --2/5

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Guest

Unknown date

  
Weak low-difficulty map, you can even fall into an unobvious dead-end pit in front of the exit. 2/5. printz

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Guest

Unknown date

  
First pwad I ever played, not a bad one either for nostalgia etc.

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Guest

Unknown date

  
Nice, but when I opened the door and I saw the exit switch I run real fast and didn't now it was a trap.! Newbies Beware

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Guest

Unknown date

  
Actually quite good, feels like a map that could have possibly came with the game on release but lacks that extra polish to make it so. Good usage of keys and switches and a healthy amount of monsters, a pretty fun although flawed map. Still manages to hold the average in my opinion 3/5 for such an early wad this is an achievement.

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Guest

Unknown date

  
Nothing too complex, but not at all bad.

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Guest

Unknown date

  
NOt bad, wlthough you can jump to teh exit without needing the red key

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Guest

Unknown date

  
Pretty medicore. Nice for nostalgia seekers, perhaps.

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Guest

Unknown date

  
It's not too bad. Other than an inescapable pit in front of the exit switch, it's pretty enjoyable!

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Doomkid

Unknown date

  
Kinda fun, but there are areas where the player can get stuck.. C-

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  • File Reviews

    • By Walter confetti · Posted
      Never thought of Star Wars theme added with pr0n but ok... anyway a small demo map pretty badly textured, but the movie creation is good, even if in the end the textures are pretty badly compressed.
    • By LateToDOOM2020 · Posted
      I put 5 stars because I found it enjoyable. No it does not have super detailed design but it does have details that make it an enjoyable game play. the way textures line up perfectly for example buttons on a washing machine and the railing for the stairs is very clever and Its cool to see the use of textures in this way.
      I enjoyed the lack of linear game play and the lack of typical puzzle solving. You sneak around the houses and with uncertainty what is around each corner you find that the monsters keep coming out of nowhere. The houses give you cover to protect your self and its cool to see the little details in each house. There is more than enough ammunition and you wont be able to pick up every item. Its very fun to play doom in this more relaxed free roam style. 
      To those who have played many doom levels and have high expectations you may dislike this map but for someone like me who likes the older style of maps its very enjoyable.    
    • By fnord · Posted
      Extremely dull and extremely repetitive, but sadly, not the worst of it's kind. Looks and plays like one of those awful software auto-generated map sets. Room after identical looking square rooms with small mobs of low level monsters and the occasional Baron, Revenant or Mancubus. Played it to the end and I can't remember a single level that differentiated itself from any of the others. Wad of last resort if you have nothing better to do.
    • By vdgg · Posted
      Not flawless, but this may be the best from the wicked series. I don't like the cyberdemon placement and the easternmost wing is a missed opportunity regarding monsters (it is big, ominous looking and completely empty initially, and when monsters start appearing, they turn out to be some imps and demons...). The pace is luckily much better in all three western areas. Very nice texturing of mostly grey stuff, including incidental good (!) usage of GREYTALLS.
    • By Bri0che · Posted
      Everything is too big and/or empty, some parts are literally useless door transitions without anything in it, monsters are ridiculously placed… What a shame, because we feel like the author could had made better, but stayed on something way bellow its means :/ Well, I'm saying that, but this is a first map after all, so I don't want to be too bad, and leave a 3/5 as Misty did, but this objectively deserve less.
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