Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Make one up

   (9 reviews)
Sign in to follow this  

Guest

About This File



User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Meril

  

Short, easy, ugly and undetailed. Nothing more to say.

Share this review


Link to review
Guest

Unknown date

  
Old level, and shitty as hell MOTHERFUCKER!

Share this review


Link to review
Guest

Unknown date

  
It's you versus 16 monsters in five small angular rooms! Terrible, and badly made to boot.

Share this review


Link to review
Guest

Unknown date

  
Interesting, considering the size of the WAD. It wasn't very good, though. Interesting for one play, I suppose. -- Zell_1388

Share this review


Link to review
Guest

Unknown date

  
just about the best thing ever

Share this review


Link to review
Guest

Unknown date

  
Your basically in a room with 4 doors, 2 containing the same key to open the doors. The doors are really bad, because they use the key texture. You go into these rooms just to find a key one after another. It's not worth your TIME playing. 1/5

Share this review


Link to review
Memfis

Unknown date

  
maybe it's very very simple but there is constant action and no boring parts, so... I enjoyed it

Share this review


Link to review
Guest

Unknown date

  
This is a typical WAD from the early years of doom. But this is really short even for a 95 era WAD, and isn't recommended unless you want to see how far the editing community has improved since then.

Share this review


Link to review
  • File Reviews

    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
    • By Chipchase · Posted
      A quarter of a million monsters in a gigantic flat square room. It is said to be for stress testing source ports (and your PC?), otherwise it's on the other side of crazy. It took my PC nearly two minutes to load the wad (I thought it had crashed) and I took less than two seconds to die. At least it ran - the author says he never even managed that.
       
      The first screenshot has a high viewpoint because an Archvile lifted me. The second shows it in the Eureka editor; seeing only about 4% of the area, and every red square is a heavyweight monster (yellow selecting a caco).  and Doomguy is in the bottom left corner. Eureka was crawling, almost unusable - how did the author even build this?    
    • By CaptainResident · Posted
      This was great. Great joke wad and a great Terry trap collection. Instead of the generic "Oh it's a well made map at first then BOOM" it's actually a well-made megawad that simply has them as little traps that can be avoided. It's able to be completed, seriously. That's new. I especially love the final boss and highly suggest using a cheat against him. Trust me, do it, it'll be worth it.
    • By defiatron · Posted
      This wad is fucking legendary.
×