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Make one up

   (9 reviews)
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Meril

  

Short, easy, ugly and undetailed. Nothing more to say.

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Guest

Unknown date

  
Old level, and shitty as hell MOTHERFUCKER!

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Guest

Unknown date

  
It's you versus 16 monsters in five small angular rooms! Terrible, and badly made to boot.

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Guest

Unknown date

  
Interesting, considering the size of the WAD. It wasn't very good, though. Interesting for one play, I suppose. -- Zell_1388

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Guest

Unknown date

  
just about the best thing ever

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Guest

Unknown date

  
Your basically in a room with 4 doors, 2 containing the same key to open the doors. The doors are really bad, because they use the key texture. You go into these rooms just to find a key one after another. It's not worth your TIME playing. 1/5

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Memfis

Unknown date

  
maybe it's very very simple but there is constant action and no boring parts, so... I enjoyed it

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Guest

Unknown date

  
This is a typical WAD from the early years of doom. But this is really short even for a 95 era WAD, and isn't recommended unless you want to see how far the editing community has improved since then.

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  • File Reviews

    • By Somniac · Posted
      Fun, challenging set of maps that looks much better than you might expect for the time it was made. These maps will still slap you around a bit on HMP if you're not staying sharp. The author is fond of Chaingunner ambushes which keep you on your toes. I didn't find the SSG until around MAP05, which was cool, I like when its not given out too early. Pistol-starting the last two maps is pretty tough, but doable.   The map designs do a really good job of letting the player see crucial areas from different angles through progression and the layouts are really tidy overall, and feel a bit more modern than a lot of other 94/95 maps I've played. There are some really nice large-scale vistas (like the start of MAP06), nice uses of verticality and a good mixture of tight and more open combat.   Recommended!
    • By Darman Macray · Posted
      Spectacular visuals and engaging combat make this an absolute must play. There's a puzzle with a "Shoot the thing" answer that kind of comes out of left field and can be an easy place to get stuck if you're not on your toes, but that hardly stops the map from being a thrilling masterpiece.
    • By Darman Macray · Posted
      E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.
    • By JKWAD · Posted
      This actually Reminds of Me Epic 2
    • By MeriMemesX · Posted
      I didn't enjoy this WAD at all but has good level design
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