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Make one up

   (9 reviews)
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Meril

  

Short, easy, ugly and undetailed. Nothing more to say.

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Guest

Unknown date

  
Old level, and shitty as hell MOTHERFUCKER!

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Guest

Unknown date

  
It's you versus 16 monsters in five small angular rooms! Terrible, and badly made to boot.

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Guest

Unknown date

  
Interesting, considering the size of the WAD. It wasn't very good, though. Interesting for one play, I suppose. -- Zell_1388

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Guest

Unknown date

  
just about the best thing ever

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Guest

Unknown date

  
Your basically in a room with 4 doors, 2 containing the same key to open the doors. The doors are really bad, because they use the key texture. You go into these rooms just to find a key one after another. It's not worth your TIME playing. 1/5

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Memfis

Unknown date

  
maybe it's very very simple but there is constant action and no boring parts, so... I enjoyed it

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Guest

Unknown date

  
This is a typical WAD from the early years of doom. But this is really short even for a 95 era WAD, and isn't recommended unless you want to see how far the editing community has improved since then.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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