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!FUBAR1.WAD

   (6 reviews)
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About This File

Dark, evil, difficult. Good for CO-OP play or hard-core single play.

Did I say it was dark and evil?

Note: it >is< possible to make the stair jump.

One more thing- it's oh so much more fun to play when you don't cheat.


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Summer Deep

  

A tough start, as the player comes immediately under attack from Barons and Hell Knights who are very difficult to see in the gloom, but thereafter the combat becomes a bit too easy thanks to the ridiculously generous provision of health and ammo. This seems to be a very common phenomenon in some 1994-5 wads and I was almost literally tripping up over 25% health packs and shotgun cartridge boxes in some places, not to mention the numerous soul spheres, berserk packs etc.

 

There are one or two other tricky bits - the final room is pretty challenging and might take a few attempts to get done. In addition, progression is not always straightforward - I had to use rocket jumps a couple of times, and i'm not sure there was any other solution in these situations.

 

Not bad overall for an early Doom 2 map.

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Never_Again

  
A medium-sized action-oriented map with so-so looks, a large ammo (esp. shells) surplus and no secrets. Straight shootemup, pretty good fun.

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
Typical 1995 map. 0/5.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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