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Obituary 1.1, updated version

   (66 reviews)
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19 levels, 3 new enemies, weapon patch


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NuMetalManiak

  

TiC is most known for the Memento Mori's both of which were high-profile releases made for co-op, as well as Requiem which was their final wad. also they are known for Slaughter Until Death, Evil Unleashed, and finally Obituary, which is their most unique release overall. the styles of both Denis and Thomas Moller are quite outdated when put against any and all modern mappers who even exist, but they still prove quite memorable in encounters, notably of the cramped kind. Obituary as I said is the most unique release, the one where they worked with dehacked to create custom enemies (this unfortunately makes the thing hard to play unless you get it from the DSDA download, which consolidates it nicely. the rocket troopers are the best and worst new enemy simultaneously, nasty foes that can easily kill anything around them, even themselves. the stealth fighter is also high on the priority list due to him being fast, and the "harder imp" well he's just harder and all. there's apparently a weapons patch, but it's perfectly playable without it.

 

looking at the level design, my biggest issue in all honesty may just be the first level and the weird way of getting that yellow key, which is the only real bug. other than that, cramped combat makes for consistent watchful eyes of the surroundings. MAP05 is also quite memorable if a bit long, while others are fairly standard and a bit unmemorable. doesn't mean they are bad though. the teleporter closets in some maps are very poorly constructed it seems, but the whole set still proves to be quite fun to play even with the dated level design.

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Roofi

  

One of the best wads of the 1990s I've ever played. The main weakness is surely its very outdated aestheticism with a very strange use of textures.

 

On the other hand, the wad must be retained for its ingenious traps and creative layouts. The wad is not easy. I have died several times in some levels. Rocketmen are particularly dangerous but at the same time very useful in killing their teammates.

 

My level is probably level 5 "The Hidden Below". I loved the height variations and the ways of climbing and descending. Moreover in each level, there are nice textures like barriers, middle-textures arches....

 

For me this wad is an example of true level design and inventiveness.

 

I rate it only 4.5/5 because of the absence of new music and the rather rudimentary aestheticism even for its time.

 

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Meril

·

  

Very good. New textures, new weapons, new enemies. Design and architecture is very well made. But this pack is broken, I repaired it in Slade. Rocket zombie is dumb idea, but I like it. It is really funny when they kill themselves. But monster placement is pain in the ass. So many hitscanners! Flamethrower is OP, but kinda balanced thanks to short range. 2 times I needed to use level editor to find how to progress, and few times I get stucked because of using S1/W1 trigger lines. Anyway, I spend a lot of great time with this wad.

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Nems

  

I wasn't a fan of this, to be honest. The DeHacked work felt unnecessary and the frequency of tight-quartered, claustrophobic levels made it a chore for me to play through to the end. Your mileage may vary, of course.

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Dynamo

  
As one of the first megawads released for Doom 2, obituary feels a bit more dated compared to Memento Mori, but nonetheless it is still very fun and (surprisingly) hard as nails at times. The level design is very creative and the wad becomes only more interesting the more you play through it, with a lot of interesting traps and designs. I played this both in single player on ZDoom and in co-op and it was well worth it. You can't beat classic doom, can you? 4/5

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Guest

Unknown date

  
TiC were really the grandmasters, i mean can you imagine this being from 1995??? Oh, and they also did NewWadTool.

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Guest

Unknown date

  
Great level design (1995!), good for common gaming. But not good for speedrunning - some levels have balance & layout problems. 4/5 PS "Bazooka man" is stupid, disbalanced idea, but so funny hear that "splashing" :)

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Guest

Unknown date

  
Work of masters! ***** /hth

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Guest

Unknown date

  
Epic titlepic, the maps are average though.

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Guest

Unknown date

  
it´s fucking perfect!!!!!!!

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Guest

Unknown date

  
I don't believe this WAD has only 34 votes and just a few reviews (March 2010). It was revolutionary, easily the best of 1995. Additional monsters: super imps: good idea, bazooka men: funny but too dangerous, "hitech guys": WTF? Many outstanding maps (4,9,13...) The commentator above didn't install the thing properly. Look at http://www.doomworld .com/vb/wads-mods/39 095-obituary-problem / 4/5 stars, vdgg.

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Guest

Unknown date

  
5/5 - Ingenious layouts, gameplay-changing monsters, and some brutally difficult spots. The weapon changes are nice, but not essential. It may not have the cohesion of some level sets but I find the gameplay to be superb and well worth taking the time to get it working. - KMX E XII

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Guest

Unknown date

  
Level 01: Entrance Level 02: The Cataract Level 03: Chambers of Confusion Level 04: The Church Level 05: The Hidden Below Level 06: Reactor Level 07: Slaughter Until Death Level 08: Observation Station Level 09: Nuclear Research Base Level 10: The Stand Level 11: Incubator of Chaos Level 12: Biochemical Factory Level 13: Pandemonium II Level 14: Halls of the Requiem Level 15: Castle of Damnation Level 16: Conclusion Level 31: Divine Inferno

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Guest

Unknown date

  
Is there a ZDoom compatible version of this? The Dehacked files won't work :/

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Guest

Unknown date

  
This is freaking broken. The first goddamn level has a line of hellknights that you can't even get past with the super-limited ammo you have.

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Guest

Unknown date

  
Great wad.

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Guest

Unknown date

  
cool wad i liked it alot i thought the title page was pretty cool but i think the rocket trooper idea was also in that awsomeweapons&monste r.wad for doom 2 but still a cool selection of levels and i liked the level with the cyber demon in the middle ofthe room with the pentagram over head was a cool fight 4/5!

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Guest

Unknown date

  
Sadly this is one of only two wads (the other being Trooper's Playground) that I cannot get to work properly with any port. But it was one of (if not the) best release of its time.

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Guest

Unknown date

  
good

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Guest

Unknown date

  
I enjoyed it; there are quite a few frustrating traps, but besides that it was enjoyable. ~vf

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Guest

Unknown date

  
There is a patch for modern OS here: http://users.otenet. gr/~velktron/Doom/ob ticfix.zip

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Guest

Unknown date

  
This might deserve 5 stars if only it weren't for the weapons being hilariously off-center. The kick sprite was awesome, if not a little mspainty. The levels leave a little to be desired. Overall it is well-deserving of its 4 star rating, but it could do with 4.5.

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Guest

Unknown date

  
Is this even possible to play? There's no executable to 'install' the thing (I just use zdoom, which shouldn't be a problem unless I'm missing something big), and the first level is impossible due to the huge line of hell knights. Are there really supposed to be that many of them? I've tried playing this a lot, and every time I quit after the first level.

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Guest

Unknown date

  
Pretty good. Has decent time to crate rating. Unless this didn't happen in the original doom, this wad suffers from switches that appear unreachable but are still able to be activated... --z34chris

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Guest

Unknown date

  
This megawad is excellent once you fix the broken graphics lumps and the dehacked patch. Yet as good as it was, I felt it was a little too cramped. It almost felt like a Doom 1 wad with Doom 2 features. Oh well. 4/5

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  • File Reviews

    • By Oldschoolgeek32 · Posted
      Perhaps one of the most influential and one of the greatest WADS of 1994. The Evil Unleashed is a really well-done WAD episode pack for Doom 1 (1993). This episode pack is very neat and very excellent in terms of the structure of  the 9 levels, the many secrets and traps, the well designed textures, the good enemy layout, and the weapons layout. I consider The Evil Unleashed to be a truly a great wad because considering this was released in 1994, a time when doom mapping was just beginning and the many tools of the trade that we use to this very day were just seeking development and their first releases. Overall, The Evil Unleashed is a very very good wad and considering it was released in 1994, it is one of the first wads to incorporate a polished map set. 5/5 :)
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      I Want Blood!!! The Innocent Crew E3 replacement. Punch to kick. Awesome.
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