Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Tread Softly!

   (3 reviews)
Sign in to follow this  


About This File

I built this level primarily to test out a new feature I'd found in the Doom engine, before realizing that, although simplistic, this level could provide a bit of play value and test someone's coordination. I make no claims to original architecture in this one; I personally loathe levels with cyberdemons most of the time. It was necessary here.

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



It just a arena with cyberdemon. Simplistic but not terrible. One of thhe first using of voodoo dolls. That made fighting like on the mine field.

Share this review

Link to review

Unknown date

I liked it - but hugely small

Share this review

Link to review

Unknown date

I show up and this thing has one person voting and 5 stars. Hardly. It's from '95, and the author includes his home address if you want to send him a diskette (!) to get more levels. It's a gimick wad: a mine field with a cyberdemon. It's a relic of it's time, and good for 2 mins, and not a second more.

Share this review

Link to review
  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.