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Slime Time

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About This File

Here we are DooMers, SLIME TIME! The story of this finely constructed WAD goes along the lines of this:

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You, an ex-marine (now an italian plumber named Mario) and your brother (who else but Luigi) are called to one of the many UAC toxic waste disposal centres on earth.

Apparently from what you were told over the phone, they have a problem with on of the liquid conductive flow devices. It was however a little hard to understand the guy on the other end. Maybe it his constant drooling on the reciever and his satanic outbursts. There must have been something wrong with that dude, but it sounded urgent so you decide to go to the refinery and see what is wrong.

Just as you taking the last of the tools from your truck you notice Luigi bending down and sipping some of the water in a nearby river. "Dont'a do that Luigi!" you yell. "It'a could'a be'a contaiminated!"

"Bullsh*t'a Mario!" He replies. "Look'a at it...It'a looks fi..." He is interupted by a uncontrolable twitch. With that he yells something along the lines of "Satan'a, Command'a me o great'a lord!" and runs into the UAC refinery.

"Holy maccaroni!" you yell and follow him dropping your tool box.

As you enter the toxic waste centre, you see a tank filled with waste. "What'a the hell!, This'a stuff'a smells terrible!" you exclaim. The fumes enter your nostils and begin there journey towards your brain.

You begin to feel agressive and hatred. You hate Luigi for running away. You hate the strange guy on the phone. You HATE EVERYTHING. YOU WANT TO DESTROY EVERYTHING. "All'a I need'a is some firepower to do'a such'a horrible things." you think as you run deeper into the complex.

============================

Oh well, looks like you are pretty pissed at EVERYBODY, and Luigi is feeling the same way about life! There maybe even some of the UAC staff like the guy on the phone in here as well. Looks like it is kill or be killed...


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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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