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Every Man for Himself

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About This File

Okey Dokey, This level did not have a plot... but hey I guess I can't disapoint my followers (SURE THING! ;) So I will make one up now...

Well just after all the chaos up at the UAC bases... *** You are sitting at home with your marine buddies, watching the ball game with a can o' beer and a bowl full of pretzels, when all of a sudden this really big dimensional holey portaly thing opens opens up in your living room. You and you team look deep into swirling pit of spiritual energy. Pure evil drips from the portal on to your fine persian rug. "So what the hell is this?" you ask your dumbfounded pals. "Looks to be an inter-dimensional portal..." replies Briggs. "...obviously leads to another dimension...or maybe even HELL itself!" he countinues as he studies the rift carefully. "So are we gonna jump through it and reak havoc and destruction or not?" you ask. "Can't see any reason not too." says Briggs as he gazes deeper into the portal. "What the hell, lets..." Jackson interupts. "Hey...What 'bout weapons" "Everyone has their hand gun, right?" "Sure" Briggs answers. "That is all we need, Don't worry these other dimensions are always stocked with a large array of guns... and hey I bet they've even probably got a chainsaw and some body armour down there too!" You say as you see the marines morale lifting. "So what about it... lets go in!" You and your friends jump into the portal one by one. You go in last...as you fall you feel yourself black out. You awaken to the hot putrid air of HELL. None of your buddies are anywhere to be seen. You push yourself up from the wooden floor and and look at the large satanic symbols carved into a huge block of what looks to be marble. It glows eerily making you feel quite afraid of what you have gotten yourself into. Then you see it. Briggs is staggering around near another of the large marble monuments. You call to him. He looks but says nothing. As you begin to walk over to him he reaches to his belt and withdraws his pistol begins to sight at your forehead. "Holly Shit Briggs...It's me.." you yell but it is cut off but the sound of a gunshot. You feel the air whizz past your head and hear the bullet ricochet of the marble behind you. You begin to run and hide behind the marble block. "Shit" you think to yourself. Maybe the portal has screwed with his head or maybe it is just HELL itself. One thing for sure Briggs is not in the fraggin' mood for baseball anymore and you may have some other friends with the same attitude. Looks like you are going to have to blast your buddies in order to stay alive... "First things first, gonna have to lose this damn pistol..." you think aloud.

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. There are wads where you die quicker (eg "Stupid Benchmark #1"), and wads with worse graphics( eg "Sand Chain").  TBH, after all the hype I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.